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[personal profile] mbarker
Original posting 2022/3/7
A few more steps from https://luisanaduarte.com/2018/03/02/trubys-22-steps/ 

12. Drive
The way that I think about this is a football drive. Which are the plays that the protagonist is going to ‘call’ in order to achieve their goal?

My comment: Aha! Now we're laying out the middle. These are the steps that the protagonist plans to take, what they expect to have happen on the way to that goal. I suppose these might also be the try-fail cycles (remember those?), where the protagonist tries to do something, and... yes-but, no-and hits. Yes, they succeed, but in succeeding, learn about a new challenge, or no, they fail, and in failing, learn about more problems.

13. Attack by ally
The hero of our story is never perfect, otherwise, what would be the point of the story?
The attack by an ally is the moment when the protagonist begins to diverge from their moral compass and gets called out by a true ally. This can result in a schism between the protagonist and the ally (because no one likes a goody-two-shoes). This attack also gives the story a deeper conflict, where the protagonist must decide whether or not to follow a moral path.

My comment: One of those problems along the way! The faults and failures of the protagonist get called out by an ally! And what does the protagonist do?

14. Apparent defeat
All hope is lost and the protagonist is about to give up in the pursuit of their desire. This is the lowest point in the story and the reader might be uncertain if the protagonist will succumb to the opponent, or rally and succeed.

My comment: The dark valley, the black hole in the middle of the story? This also sounds like some of the other plot structures I've seen. 

15. Second revelation and decision: Obsessive drive, changed desire and motive
Yay, the protagonist rallied! Perhaps with a changed perspective on their desire or a different goal, the protagonist continues in their pursuit.

There can also be an ‘apparent victory’ for the protagonist at this point. However, the stakes will be raised even higher when the ‘apparent victory’ dissipates.

My comment: And the protagonist bounces back! Keep going, and raising those stakes. So, it feels to me as if that drive step is really where we take the plan from step 10 and really lay out what's going to happen. Then we have some major plot points to hit, the attack by an ally, the defeat, and the second revelation/decision. So we're filling in the middle, step by step.

As usual, you might consider applying these steps to a work in progress.
Write? 
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[personal profile] mbarker
 Original Posting 11/22/2019

Aha! Chapter Nine is all about the midpoint. Wait, isn’t that something from plotting? Well, yes. Weiland is tying the positive change arc, the internal changes and growth, to the external plot points. The midpoint, where the character faces up to things, is one place where the two rub up against each other pretty obviously. So...Weiland starts by reminding us that in the positive change arc, the protagonist spends the first half of Act two lost in this new land, making mistakes based on false assumptions, and getting his hands (and probably other parts of his anatomy) slapped repeatedly. But he’s learning things! He’s starting to figure it out. And... here comes the midpoint!Big change! The character at least turns away from the effects of the Lie, even if he doesn’t repudiate the Lie yet. The character also goes from reactive to active. This is where the story swings, if you will (see James Scott Bell’s Write Your Novel From the Middle if you want to know more about the magic of the midpoint!).So, why does the character shift from reactive to active? Well, Weiland suggests it comes from the middle of the character arc!The moment of truth, the moment of grace, the mirror moment... this is where the character takes a good, long look at the external conflict and at his own self, and accepts the Truth! Where he sees what he really wants, and where he is really going.Now, often this does not mean the character flat out dumps the Lie. But... he sees there is another side, and starts to act in line with that. He is, in point of fact, stuck between the Lie and the new Truth!The Midpoint is usually a big, important scene, but that shift in personal knowledge is often a subtle thing. Still, make it a solid, dramatic change if you can.Weiland has a number of examples you may want to read through to see more about how the midpoint and the change in the character go together.And, of course, Weiland provides a set of questions to help with the character’s arc at the midpoint.1 What personal revelation does your protagonist have at the midpoint?2 How has the protagonist changed between the first plot point and the midpoint?3 How does the revelation at midpoint give the character enough knowledge to start taking control, and move from reaction to action?4 What definitive action with the character take against the opposition?5 What new understanding of the conflict does the character get at the midpoint?6 What new understanding of himself does the character get at the midpoint?7 What is the moment of truth for your character? What does he accept and understand in that moment? What makes him see it?8 How is the character still, at least superficially, holding onto the Lie?9 What is he going to do based on the Truth?10 How does the conflict between the superficial Lie and the deeper Truth make the inner conflict evolve?The midpoint is where your character gets it, and starts changing his actions to really start winning.Weiland concludes, “ When planning your Midpoint, identify the Truth your character must recognize and create a mind-blowing scene to support it. Done right, it will end up being one of the most memorable chapters in your book.”So, there you go! Halfway from the first doorway of no return, with the second half of Act two ahead, and the second doorway of no return still to come. But... the big shift has hit, and the character is working towards the Truth. They’ve seen that burning bush, the dream of honor, or whatever, and are going to start working towards that.Exercise? I think probably the best one is to do something like what Weiland did with her examples. Take books or stories you like, maybe some of yours, and figure out what the midpoint is in them. Look for that glimpse of what’s behind the conflict, and the realization of what it means. Write it up, in a here’s the glimpse, and here’s what it means to the character format.Then come back for our next episode, when we’ll look at the second half of Act two!
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[personal profile] mbarker
 Original Posting 10/18/2019

Okay, take a deep breath! So far, Weiland has laid out a conceptual framework, with the Lie the character believes, what the character Wants, and what they Need, and the Ghost, the backstory behind the Lie. Then we’ve got the Characteristic Moment that introduces the character, and the Normal World. Plus six beats for the first act, and the first plot point (or first doorway of no return). Next, in Chapter 8, Weiland talks about the first half of the second act. See, the second act is often about half of the total story, so instead of tackling it in one big lump, Weiland suggests breaking it into three parts, the first half, the midpoint, and the second half. In this chapter, she’s only talking about the first half.So what is happening, now that we’ve gone past the first plot point and ventured into unknown territory? Well, usually the character gets lost! And starts to discover that the Lie may not be as strong as they thought it was. Whoops! Reacting to the first plot point, and still chasing the Wants, he’s in trouble, whether he knows it or not. He’s going to be doing things, and learning that some ways to achieve the goal just don’t work.So, what landmarks do we include in the first half of the second act?1 Provide tools to overcome the Lie. Not everything, but at least a few hints, pieces of the puzzle, to get started. Information on how to overcome the Lie! Advice, perhaps, along with physical skills they will need for the climax. Some Truths to unsettle the lie, and useful truths.2 Show difficulties pursuing the Lie. Let the character try out the old ways, and... run into problems. The Lie is going to get in the way, here in the second act. So, some of the character’s approaches will evolve. He’s going to see the failures, and start looking for ways to change.3 Move closer to what he wants and farther from what he needs. The balance is shifting, but... it’s the wrong way! The character is working harder than ever to get what they want, and letting what they need slip away. While still seemingly moving towards the goal. But... the inner conflict is growing, even if they seem to be winning on the outside.4 Give the character a glimpse of life without The Lie. Probably from other characters, but it might be a personal glimpse. Let them start to wonder, to see some flaws in that Lie.Questions for the first half of the second act? Sure...1 How does the character react to stepping through the first doorway of no return, the first plot point?2 What tools can you give your character to start getting ready to break the Lie?3. What minor character (or characters) can mentor your hero, either through example or advice? What do they do or say?4 How could you show the hero the first step towards breaking the Lie?5 How will the character try to use the Lie to solve the plot problems?6 What will go wrong when they try this?7 What is the character’s reaction to these failures? What do they learn, how do they adjust? What do they try?8 How does the hero’s focus on the plot goal push him closer to what he Wants?9 How does getting closer to what he Wants pull him away from what he Needs?10 After stepping through the first doorway of no return, past the first plot point, how does the new world (or the changed normal world) give the hero a glimpse of life without the Lie?In the first half of the second act, your character is going to try very hard to reach the plot goal. He’s trying to get control and beat the conflict, and it might even seem to be working. But actually, it’s running away, with the Lie and the Want breaking down.This is where you can really explore the character, their personality, beliefs, and desires. Lots of chances for fun, conflict-filled scenes!Exercise? Try sketching out three to five possible scenes or bits for each of the four landmarks that Weiland recommends. Now, add in other scenes that you want or think might fit in this part. And try laying them out in different sequences. What happens if you do this one first, and that one last? Go ahead, play with it!Watch out, because the midpoint is coming. Our reactive hero is about to flip, and become active. But that’s the next episode!
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[personal profile] mbarker
Original Posting March 22, 2017

I've lost track, I may have written about this before. James Scott Bell, who has been teaching writing for over 20 years, has a pile of books, articles, and so forth out there, and... he says, "I believe this may be the single most powerful writing strategy I have ever developed."

The title of the book is "Write Your Novel from the Middle: A New Approach for Plotters, Pantsers and Everyone in Between." It's by James Scott Bell. I got mine from Amazon, on the Kindle store.

Basically, Bell was taking a close look at the midpoint. He was trying to figure out just what belongs in there, and why everyone had so much trouble with it. So he started by looking at movies and novels, and seeing what was in the middle. What he found was a moment within a scene that "tells us what the novel or movie is really all about."

One moment that defines the whole story? Wow!

Now, his whole book is talking about how this works and why this works. But, let me pick out some of the highlights. Then you can decide if you want to read the book yourself. I do recommend it, in case you can't tell.

So, Chapter 1 kind of throws down the gauntlet. Here he sketches a plotter, carefully outlining, a pantser, scribbling away with artistic freedom, and even someone in the middle, and promises to help all of them! Then, in chapter 2, he explains where he found this new insight. Right in the middle!

Chapter 3 talks about stakes. "A great novel is the record of how a character fights with death." Simple, right? Life or death. But… Bell admits, there are three kinds of death. Physical, especially for thrillers and such like, is pretty obvious. However, professional death is also a possibility. Where failure means your career is down the toilet, there is no future. Mysteries often use this. Or, perhaps the death is psychological. Dying on the inside. Romance, oddly enough, is probably about facing psychological death – if you don't get together with your soulmate, you're going to die on the inside.

Now, chapter 4 adds in the two pillars. You've probably heard of the three act structure. Between Act I and Act II, between the introductory bang and the middle turning pages, you need a doorway of no return. You tell us who the characters are and the situation, and then something happens that forces that character to deal with the major problem of the plot. Something that makes sure that "there is no way back to the old, comfortable world." Something that forces the main character to confront those life-and-death stakes!

You want to check your first doorway of no return? Bell gives us a checklist!
1. Does your introduction give us a character worth following?
2. Do your opening pages have a disturbance?
3. Do you know the death stakes of your story?
4. Is there a scene that forces the character into the confrontation with those death stakes?
5. Is this strong enough? Can the lead character resist going into battle?
6. For novels, does this scene occur before about 1/5 of your total page count?

The second pillar, as you might've guessed, is another doorway of no return. Bell labels it the "Doorway of No Return #2." Guess what? This time, the doorway makes inevitable the final battle and resolution. That's right, in the second act, we have "a series of actions where the character confronts and resists death and is opposed by counter forces." Then the second doorway looms! This might be an event that feels like a major crisis or setback. It could be a clue, discovery, revelation. Whatever it is, it pushes the lead character into Act III – the climax, the final battle, the resolution.

Checklist!
1. Have you created a major crisis or setback that the lead must overcome?
2. Is there a clue or discovery that makes the final resolution possible?

There you go. Two doorways. And, in between them, you'll discover…

Chapter 5. The magical midpoint moment. Bell calls this the "look in the mirror" moment. What happens here? Well, basically, the lead character looks at himself (in the mirror). There are two basic thoughts that occur here. In a character-driven story, the lead looks at himself and wonders what kind of a person am I? What kind of person am I becoming? What will happen if I overcome my faults? What do I need to change? In a plot-driven story, the lead looks at himself and considers the odds he faces. Typically, death seems certain! So, transformation or facing the toughest odds. Either way, the character looks in the mirror and thinks about what to do.

That moment, and it's not even a whole scene, is the magical midpoint moment. Bell lays out a golden triangle based -- well, peaked -- with that mirror moment. That's right, take a triangle, and put the mirror moment at the top. That's the middle, and everything else in your story fits around it. On one side, the ending, you know the ultimate transformation that the character is headed for, and on the other side, the beginning, you know their pre-story psychology, where they came from.

So that's the middle. One little moment that makes a story! With a look in the mirror (or whatever your character uses to reflect on their situation), and either a thought about who I am and how I am going to change OR a thought about just what kind of odds I have to overcome. And then...

Chapter 6. Backup and think about the pre-story psychology, how did your character get here.

Chapter 7. Look ahead, and describe the ultimate transformation that your character is headed for. Show it to us. Make it visual. Bell suggests a two-step process.

1. Write a paragraph about the inner realization. Free write this, how does the character feel, what kind of thoughts go through their head?
2. Brainstorm actions that prove the transformation has taken place. Not just an internal change, what do they do that shows they are a new person?

Chapter 8. Whoosh! Mirror moment, back story, and ultimate transformation. Simple, right? And yet, it provides a framework to help guide your writing. In fact, in this chapter, Bell walks through how each kind of writer might use this. First, for the outliner, the plotter, Bell suggests starting with a set of "signpost scenes." Here's his list of 14 signpost scenes.

1. Opening disturbance. The ordinary world, and a change, challenge, trouble, or difference.
2. Care package. Someone that the lead character cares about at the beginning of the story. Show the lead doing something.
3. Argument opposed to the transformation. The lead character states a belief that will be overturned by the end.
4. Trouble brewing. Things may settle down after the initial disturbance, but now a greater trouble is coming.
5. Doorway of No Return #1. Something pushes the lead character into Act II, where they face death!
6. A kick in the shins. While trying to solve the problem, achieve the objective, do something, there is a significant setback for the lead character.
7. The mirror moment. This is where the lead character faces what's going on.
8. Pet the dog. During all the turmoil of Act II, the lead character still takes time to help a person or animal weaker than themselves.
9. Doorway of No Return #2. A major setback, crisis, clue or discovery that sets up the final battle.
10. Mounting forces. The opposition brings in even larger opposition!
11. Lights out. Alone, in the dark, all is lost. The dark night of the despondency!
12. Q Factor. Something gives the lead an emotional push, the courage to fight on, to make the right choice. Often a memory or reminder of emotional impact from Act I, or a trusted character recalling the lead to the need to fight for the right.
13. Final battle. Will the lead overcome the forces of evil (outer) or will the lead make the right choice (inner)?
14. Transformation. Show us the change to a stronger or different self, and build the emotional resonance for the audience.

There you go. With the golden triangle, you can focus on the mirror moment, transformation, and back story, and lay them out against this list of signpost scenes.

Pantser? All right. Go ahead and start writing. Meet the characters, try out a few scenes, see what happens. After about 10,000 words or so, stop and take a look at this checklist:

1. Who is the main character? What is their problem?
2. Do they have a moral flaw that is hurting others? If not, could you give them one?
3. How did they develop it? What's the back story on it?
4. Do you want to write an upbeat ending? If so, how will they overcome the flaw and be transformed? What will that scene look like?
5. Do you want to write a downbeat ending? If so, show how the character has a chance to be transformed, but rejects it.

Think about the mirror moment for the character. What do they see in the mirror? Write their inner thoughts.

There you go. You've got the big pieces, the back story, the transformation, and the mirror moment. Write around that! Keep going!

In Between? Use what you like. Probably, start with the outline of the mirror moment and the transformation. Then go back and fill in some pre-story.

Bell also takes a look at how genre, character, theme, and even parallel plots (or multiple subplots?) fit into this approach. If you like to start with a genre, go ahead. He suggests you might start by filling in the sentence, "My XYZ is about (character/vocation) who is (death stakes situation)." XYZ is the genre, and of course, the character, vocation, and death stakes situation describe your story. Next, brainstorm your mirror moments. Do you want it to be internal or external? What is the moral flaw of your character? What are the odds that they face? Third, brainstorm transformation and back story. Your genre work is going to sizzle with that golden triangle in the middle.

How about character? Well, you might want to start by thinking about transformation. What does this character want to achieve, how do they need to grow and change? What will they do to show how far they have come? Then go back to pre-story, and finish up by thinking about the mirror moment to tie that together.

Theme? One of those grand statements about life, the universe, and how it all fits together? Go ahead, pick your statement. Now, who would be a good character to reflect that. You probably want to go directly to the mirror moment, and focus on the kind of death they are facing. What's a scenario that puts them face-to-face with death and that thematic statement? Come up with several versions, and then pick the one you really like. Then lay out the transformation, and go back to the backstory. Bam!

Parallel plots, subplots – guess what. Put a golden triangle in each one, and work out the pieces.

That's it! You've got the writing from the middle insight firmly in your grasp. Now, go practice it.

An exercise? Sure. Take a story, or a novel, that you know well and like. Now, what is the mirror moment in that story? What's the transformation, and what is the backstory? Study how your favorites have done this, or even how you have done it yourself.

By the way, Bell finishes his book with chapter 9, Some Writing Tips. He's got a pile of good information there, so don't think it's all done yet. But the writing from the middle insight really seems to be pretty much wrapped up at the end of chapter 8, so I'll stop here for now.

tink


[identity profile] mbarker.livejournal.com
original posting 15 May 2008

Chapter 3: Powerful Scene Middles

From Make a Scene by Jordan Rosenfeld

So we've taken a look at launching the scene, using characters, action, narratives, or settings. One way or another, the reader has been invited into the scene. What happens next? That's the focus of this chapter.

Jordan starts by defining the middle of the scene. "The best explanation is to think of each scene's middle as a realm of possibility between the scene opening and its ending, where the major drama and conflict of the scene unfolds." However, the middle also can tempt the writer into wandering down narrative side roads and burying the reader in words. You want to hook the reader and keep them going. So how do you keep a reader interested?

Up the ante, heavy on the complications. Most of us like to solve problems and make the world a better place. But the writer needs to complicate the lives of their characters. Make it harder on them. When your characters stake everything they have, it builds anticipation, significance, and suspense that drags readers along.

Jordan suggests using a four column chart to organize your steps. He labels the first column protagonist, although I think it might be character. The second column is the scene intention -- what is this character trying to achieve at this point in the scene? The third column is a complication, what can happen that gets in the way of achieving this? The fourth column is the result -- what happens or what does the character do in the face of this complication. Jordan shows how a scene may have a linked set of these, moving from the original scene intention down the page as the character dances and reacts to the continuing complications of the scene.

Take people and possessions away from the character, withhold desires, add stumbling blocks and intermediate problems, spice with danger, there are lots of complications! This is part of the fun, making lists of what might get in the way and picking the ones that are hardest for your characters to handle, that reveal just what they really are made of. Keep that dramatic tension high.

Jordan reminds us that "While complications build anticipation and drama, you should not make things difficult on characters just because; complications have to reveal character and push your plot forward."

One of the specific tactics or techniques that you can use to raise the ante is to withhold something. Characters have goals, desires, and ambitions. Dangling an object of desire just out of reach -- you've seen children looking in the candy store window, wishing that they could have just a little? That's your reader! So what kind of withholding can you do? First is emotional withholding, where another character isn't giving emotional approval, love, or something else that the character wants. Second is withholding information. All of the clues, secrets, and even simple information can be teasers for your characters -- and your readers. Third is withholding objects. Maybe your character wants something, and other characters keep passing it around, just out of reach. Or maybe they have to find the one true crystal?

Another technique is to introduce danger to the protagonist or someone he or she cares for. Physical or emotional danger can force the character to reveal themselves.

Finally, a third technique is the unexpected revelation. Let the character learn that secret about their life that forces them to reevaluate everything. No matter how the revelation comes -- letters, babbling friends, strangers, television reports, Google snippets -- these are pieces of plot information that transform the self-image of the characters and drive the narrative forward. Think about how you're going to introduce the revelation, and how the character is going to react to it. Sometimes they can be positive, too. Winning the lottery, finding out that father really is still alive, and other positive changes can also make characters jump. What happens when the world changes in an instant?

That's what Jordan has to say about scene middles in this chapter. It's not much about the peanut butter in the sandwich, but it gives us a something to stick to the roof of our mouths? Hum, maybe we should skip lightly past that metaphor.

Okay. Your assignment? Take a scene from a book or story, or even one you are working on. Try making up a chart like the one Jordan described. Simple, right? Here's the headings:
Character
Scene Intention
Complication
Result
Something like:

Character Scene Intention Complication Result
       
       
       


You might try doing my trick -- set yourself a quota! -- especially if you are working on the scene. Don't just come up with a single complication, come up with five possible obstacles or complications that could get in the character's way when they are trying to achieve that scene intention or goal. Then pick the one that you think works best, and come up with five possible outcomes or results. Pick the best of those, and then go on.

Or how about taking a few scenes, and thinking about the complications and obstacles involved? That beloved little scene with the short guy trying desperately to figure out how to climb the mountain -- why is he so driven? Which of the various techniques that Jordan mentions really make you cheer for the protagonist, leave you sweating and turning the pages to find out what happens next? Now can you put some of that same high tension in your writing?

Launch your scene, fill the middle with rising ante, and . . . next week, on to the endings!

(or if you are at a conference, you can fill your middle with too much food! I guess that might raise the stakes in some ways?)
[identity profile] mbarker.livejournal.com
 original posting 26 April 2008

Make a Scene

Fair warning, I picked up a new book recently. I think it looks interesting, so I am planning to walk through it relatively slowly with postings here. The book is called Make a Scene: Crafting a Powerful Story One Scene at a Time by Jordan E. Rosenfeld, Writer's Digest Books 2008.

In the introduction, Jordan tells us that he's going to talk about scenes. And there's a useful little two paragraph bit at the end of the introduction:
"To help you avoid tactics that could bore the reader, I leave you with this caveat: the audience is watching. Never forget this. Even though the audience isn't actually present at the moment of your writing, you should write (and especially revise) as if the reader is sitting behind your desk, awaiting your finished pages. What this means is that, if your eye is ultimately on publication, is your job to entertain and inform the reader through clear writing and powerful scenes; if you are using fancy prose or showy strategies to amuse yourself or prove something, you aren't keeping your audience in mind."

"Though it's not wise to write first drafts with the super-ego breathing its foul, critical breath down your neck, your readers should be the most precious people imaginable after your characters. You see, most readers are not writers; they don't know how hard it is to write. They have very little patience or empathy for your struggles. They just want a good story, and they will put down one that doesn't hold their interest. It's up to you to ensure that they don't lose is in your story."
Interesting point, reminding us of the audience -- the reader. I know we've talked in the past about just who is the reader and what is their role in the business of writing. We usually come down to saying that you write to yourself as reader in some ways, or at least to an idealized friend who is sitting there listening to your story, waiting to hear how it comes out. Sometimes I think they must be very patient.

But I do think Jordan reminds us of an essential touchstone for our writing -- does it entertain the reader? Keep that in mind, and damn the critics, write!

Chapter 1: Functions of a Scene


Jordan starts out by saying that what makes stories really come to life is strong and powerful scenes. Unfortunately, he tells us that there really isn't a formula for scenes -- although he does offer to tell us some of the ingredients, and let us put them together creatively and see what happens.

[Remember W. Somerset Maugham's dictum? "There are three rules for writing the novel. Unfortunately, no one knows what they are." But at least Jordan offers us some ingredients for baking scenes . . . er, making scenes. I'm going to put chocolate chips in mine, they are good in most things :-]

So what's a scene? "Scenes are capsules in which compelling characters undertake significant actions in a vivid and memorable way that allows the events to feel as though they are happening in real time." Jordan then provides a list of basic ingredients:
  • Characters who are complex and layered, and who undergo change throughout your narrative
  • A point of view through which the scenes are seen
  • Memorable and significant action that feels as if it is unfolding in real time
  • Meaningful, revealing dialogue when appropriate
  • New plot information that advances your story and deepens characters
  • Conflict and drama that tests your characters and ultimately reveals their personalities
  • A rich physical setting that calls on all the senses and enables the reader to see and enter into the world you've created
  • A spare amount of narrative summary or exposition
The key to this is action -- events with people acting in what seems like real time -- but well-balanced scenes include many different things.

[people doing something, spiced with talk, a few clues, conflict, and served in a fine setting? Sounds like a fine tale, doesn't it?]

Along with these basics, Jordan promises that later chapters will talk about dramatic tension, scene subtext, scene intentions, pacing, and scene length. But that is later.

Jordan also talks about the difference between show and tell in a couple of ways. First, Jordan points out that telling, aka narrating or narrative summary, is explaining. And while we need a little, we need to avoid over-explaining -- trust your reader! Second, using detailed, specific sensory clues, we help the reader build visual images in the eye of their imagination. "You want the reader to see what you describe as vividly as you see your dreams at night." Narrative summary, however, is more like someone whispering in their ear, describing what's happening. You want your reader to feel as if they are in the scene, not having someone lecture to them about it.

This chapter ends with a very short section talking about scene length. Long scenes are 15 pages or more, and usually slow down the pace, or include a lot of detailed action or dialogue. Short scenes run less than ten pages. They can make the flow feel choppy, but are good for differentiating characters, picking up the pace, and  making the reader feel the rush or urgency.

[or as the White Rabbit said, "Begin at the beginning and go on till you come to the end; then stop." Lewis Carroll.]

Jordan doesn't talk about the scenes that are just right, but they're probably in the range between 10 to 15 pages.

Jordan finishes his Chapter 1 with the comment that every scene needs to have a beginning, middle, and an end. The beginning is vivid, memorable, and drags the reader into the scene. Middles are where the stakes are raised, characters run into conflict, and consequences flow. Scene endings set the stage for the next scenes, leaving the reader with unforgettable feelings, tastes, or impressions. And of course, that's what the rest of part one is all about!

So that's Jordan's Chapter 1. Scenes are the building blocks of stories. They involve characters in action, doing things that feel like they are happening right in front of us. They come in long, short, and just right, sort of like the three bears' pajamas. And that's about it -- the next chapters talk about how to get the scene started, what to fill it with, and how to wrap up the loose ends.

Your assignment? How about taking a chapter in your favorite book or story, which could be one of yours, and identify at least one scene? Take a good hard look at how it starts, what happens in it, and what marks the end of the scene. How do you know that you are going from one scene to the next?

You might also want to consider the checklist:
  1. Does the scene have strong characters? Do they change in the scene?
  2. Is the point of view in the scene clear, and consistent?
  3. Is there significant action in the scene? Does it happen in real time?
  4. Is the dialogue in the scene meaningful?
  5. Does the scene reveal information that moves the plot forward and deepens characters?
  6. Does the scene have conflict and drama?
  7. Does the scene have a strong physical setting, with all the senses engaged?
  8. Does the scene avoid too much narrative summary, exposition, or information dumps?
Okay? Ready to make a scene? Or at least are you interested in seeing what else Jordan has to say about making a scene?

When we write, we let others see scenes of the mind.
[identity profile] mbarker.livejournal.com
Original posting 10 December 2007

Stumbling toward Plot and Structure (26)

And here we go again! Sorry about last week, I was at a conference and didn't have my book. What book? Ah, Plot & Structure by James Scott Bell, of course. Where we now find ourselves about to plunge into Chapter 13, a discussion of common plot problems and cures. Or at the very least, some calamine lotion to help with the itches.

So let's get to it!

Problem: Scenes Fall Flat

Every scene needs some tension, some edge to it. Might be action - external stuff - or internal tension such as the characters worrying, but you need that spark. So what can you do if it isn't there?

Bell suggests looking for the "hot spot" -- the moment or exchange that is the focus of the scene. If there isn't one, you might consider dropping the whole scene. But if there is one, highlight it. Then back up. Is the paragraph before it necessary? What about each sentence, or each phrase? Keep moving backward, clearing out (cutting) anything that doesn't lead the reader right to the hot spot.

Problem: Flashback Blockages

Watch out for flashbacks that kill the momentum and frustrate your reader. Some hints are:

Is this flashback necessary? Is this really the best way to present the info? Could you drop it in some other way?

Is this flashback a scene? It should be just as immediate, confrontational, and a unified dramatic action as any other scene you write.

Did you trigger the flashback? Introducing and getting back from a flashback can be stumbling points. One way to keep it smooth is to provide a strong sensory detail that triggers the flashback for the character - something they see, hear, smell. Then write the flashback. Then go back to the sensory detail again to get back.

Don 't get tense in your flashback. You can use one or two "had" verbs to start, but then just use plain old past tense.

Consider the alternatives such as a backflash in dialogue or thought. A bit of dialogue can convey important background. Or a character can think about it.

Problem: The Tangent!

My favorite digression. But when you thought the story was going thataway and suddenly there's this other path, what do you do? Couple of obvious possibilities are to forge ahead ignoring the allure of the byways, confident that sticking to the plan is best . . . or swerve and take a trip into another place!

Bell suggests a blockbuster approach. Set aside your mainline effort for a moment, and in a new file (or a blank sheet) do a little free-form outlining of the next few scenes as if you had no idea what was next. Let your "inner players" free to stage what they think should happen. Summarize this, and ask yourself: if this happened, what consequences would follow?" Summarize. Take a break. Then look at the tangent and decide rationally if it is better or not.

Problem: Twisting Characters to fit the Plot

Oops. Sometimes the little metal soldiers get all bent out of shape as the author tries to force them to follow the plot. Not so good for anyone. So . . .

Some ideas include spending a little time writing free-form journal notes from the POV of the character ... go out for a night on the town with the character. Where does he or she go to relax, who does he or she talk with, what happens when someone throws mud (literally or metaphorically)? Go back and get to know the characters better, then make sure that the plot flows naturally from who they are.

Problem: the Mid Novel Slog

Your writing has gotten dull and you just don't know where this treadmill is going? Take a break, and then either go back, jump cut, or randomize! Go back? Back up to where things were cooking and then consider taking off on a little different angle. Jump cut is just that, jump ahead and perhaps sideways, and pick up there. Look for a high-conflict juicy scene that excites you and write that. Then figure out how to fill the gap.

Randomize? Bell suggests flipping the dictionary open and finding a strong word on that page. Then flip it open again and pick another. Now write something that uses those two words. What does this fragment suggest about your story?

Problem: Shutdown.

Oops. The imagination is on strike, and there is nothing doing.

Don't despair, everyone gets stuck now and then. Here are some kickstarts. Take a look, then pick one and use it.

First, you may need a recharge. If your inner editor is blocking the works, remember that you have permission to be bad and that you can and will go back later and polish. But right now you need to get it down first!

Or may be you're just feeling fraudulent? Who are you fooling, claiming to be an author? Take a break, consider what you are about, talk with a friend. I'd also suggest reading some slush or bad printed stuff -- come on, you can do better than that!

Second, relive your scenes. Go back through, and imagine yourself in the scenes. Punch up the feelings, let things dance and shift, pickup the pace. Make sure your scenes grab the reader and don't let go at the endings. Good endpoints include the moment when a major decision has to be made, just as something terrible happens, a hint at something bad about to happen, a strong display of emotion, or with a question posed but not yet answered.

In other words, tighten up your existing work.

Third, recapture your vision. Sometimes we need to step back and take a look at the over all shape and goal. Think about the meaning and there. Remind yourself of your mission as a writer. Many people find a short pithy statement of their reason d'writing to be useful.

Bell starts his exercises by suggesting you list your own major plot problems, prioritize that list, and plan how you are going to improve. Then second, he suggests looking at a novel you have read that didn't work for you. Identify that was wrong, and how you could do better.

Great! That's Chapter 13! So now we have Chapter 14, A collection of tips and bits, plus a couple of appendices to look at, and that will finish up Plot and Structure.

A couple more weeks, eh? Just about in time to ramble with 6x6.

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