[identity profile] mbarker.livejournal.com
Original posting 25 Nov 2010

Okay, quick catch up. (#23) First of all, over here http://community.livejournal.com/writercises/146911.html I reflected a bit on making characters 3-dimensional or rounded as part of nanowrimo. After all, a flat character doesn't take much -- just toss a label at him or her, and move on. Kind of like telling, instead of showing, right? Except we're out to fill in around the edges, so what does it take to make a character a bit more rounded? First, realize that even that redshirt or bit player may have something to show us, so spend a little bit more time thinking it through. Second, like onions, ogres, and probably other things, be aware of the layers. Multiple agendas, feelings, beliefs, all that stuff. Give them some depth, and see what happens! Third, think about goals, motivations, and conflicts (aka GMC) for them. What does this character want? Why are they doing things? What conflicts are they involved in? And, last, consider how this character changes in your story. What drives their change, what shows it to us, and what does it mean for the character and for us? Okay? Make those characters well-rounded, and see how that turns into plots that people really want to read.

(#24) Action! Over here, http://community.livejournal.com/writercises/147151.html we talked about some ways to tackle the action scenes that movies and such have made a part of our stories. I suggested starting by walking slowly through the action, making sure that you have all the little details clear in your mind. Then decide what the best way to portray that to your reader is, based on the POV character and other dramatic needs. Especially consider what your POV character is likely to really see, understand, and think is worth commenting on. An ordinary housewife watching a military attack sees one set of things, the master sergeant sees a different set of things. What you use in your description tells us as much about the POV character as it does about the action in the middle of things.

(#25) Let your body do the talking? Right! Over here http://community.livejournal.com/writercises/147394.html I chattered about using the characters' bodies -- heads, legs, arms, torsos -- as part of the expression. After all, someone who is just saying nasty stuff isn't nearly as obviously angry as the character who is leaning forward, hand raised in a fist, ready to punch the lights out of the other person at the slightest hint of resistance. And as for the person who is saying calm stuff even though their legs are shuffling them from side to side, head bobbing, eyes narrowed? Plenty of possibilities, and we all know that body language is a key part of how we relate to other people. So think about what kinds of reactions all your characters are having, and where it fits, show us some of the physical signs of what they are feeling.

Rounded characters, a bit of action, and don't forget the body language! Busy days, as we watch the nanowrimo clock wind down. And I'd be willing to bet that some of you are enjoying Thanksgiving, too. A turkey or ham? Stuffing. Mashed potatoes, corn, or what kind of veggies? Biscuits, rolls, some kind of fresh bread? How about some cornbread? Cake or pie? We actually went to the nearby CostCo the other day, and I'm slowly working my way through a pumpkin pie for Thanksgiving. Really good.

And, of course, even while taking a small nap to let your Thanksgiving feast settle, you might want to consider? maybe after the parades or football games?

Write!
[identity profile] mbarker.livejournal.com
Original posting 10 December 2007

Stumbling toward Plot and Structure (26)

And here we go again! Sorry about last week, I was at a conference and didn't have my book. What book? Ah, Plot & Structure by James Scott Bell, of course. Where we now find ourselves about to plunge into Chapter 13, a discussion of common plot problems and cures. Or at the very least, some calamine lotion to help with the itches.

So let's get to it!

Problem: Scenes Fall Flat

Every scene needs some tension, some edge to it. Might be action - external stuff - or internal tension such as the characters worrying, but you need that spark. So what can you do if it isn't there?

Bell suggests looking for the "hot spot" -- the moment or exchange that is the focus of the scene. If there isn't one, you might consider dropping the whole scene. But if there is one, highlight it. Then back up. Is the paragraph before it necessary? What about each sentence, or each phrase? Keep moving backward, clearing out (cutting) anything that doesn't lead the reader right to the hot spot.

Problem: Flashback Blockages

Watch out for flashbacks that kill the momentum and frustrate your reader. Some hints are:

Is this flashback necessary? Is this really the best way to present the info? Could you drop it in some other way?

Is this flashback a scene? It should be just as immediate, confrontational, and a unified dramatic action as any other scene you write.

Did you trigger the flashback? Introducing and getting back from a flashback can be stumbling points. One way to keep it smooth is to provide a strong sensory detail that triggers the flashback for the character - something they see, hear, smell. Then write the flashback. Then go back to the sensory detail again to get back.

Don 't get tense in your flashback. You can use one or two "had" verbs to start, but then just use plain old past tense.

Consider the alternatives such as a backflash in dialogue or thought. A bit of dialogue can convey important background. Or a character can think about it.

Problem: The Tangent!

My favorite digression. But when you thought the story was going thataway and suddenly there's this other path, what do you do? Couple of obvious possibilities are to forge ahead ignoring the allure of the byways, confident that sticking to the plan is best . . . or swerve and take a trip into another place!

Bell suggests a blockbuster approach. Set aside your mainline effort for a moment, and in a new file (or a blank sheet) do a little free-form outlining of the next few scenes as if you had no idea what was next. Let your "inner players" free to stage what they think should happen. Summarize this, and ask yourself: if this happened, what consequences would follow?" Summarize. Take a break. Then look at the tangent and decide rationally if it is better or not.

Problem: Twisting Characters to fit the Plot

Oops. Sometimes the little metal soldiers get all bent out of shape as the author tries to force them to follow the plot. Not so good for anyone. So . . .

Some ideas include spending a little time writing free-form journal notes from the POV of the character ... go out for a night on the town with the character. Where does he or she go to relax, who does he or she talk with, what happens when someone throws mud (literally or metaphorically)? Go back and get to know the characters better, then make sure that the plot flows naturally from who they are.

Problem: the Mid Novel Slog

Your writing has gotten dull and you just don't know where this treadmill is going? Take a break, and then either go back, jump cut, or randomize! Go back? Back up to where things were cooking and then consider taking off on a little different angle. Jump cut is just that, jump ahead and perhaps sideways, and pick up there. Look for a high-conflict juicy scene that excites you and write that. Then figure out how to fill the gap.

Randomize? Bell suggests flipping the dictionary open and finding a strong word on that page. Then flip it open again and pick another. Now write something that uses those two words. What does this fragment suggest about your story?

Problem: Shutdown.

Oops. The imagination is on strike, and there is nothing doing.

Don't despair, everyone gets stuck now and then. Here are some kickstarts. Take a look, then pick one and use it.

First, you may need a recharge. If your inner editor is blocking the works, remember that you have permission to be bad and that you can and will go back later and polish. But right now you need to get it down first!

Or may be you're just feeling fraudulent? Who are you fooling, claiming to be an author? Take a break, consider what you are about, talk with a friend. I'd also suggest reading some slush or bad printed stuff -- come on, you can do better than that!

Second, relive your scenes. Go back through, and imagine yourself in the scenes. Punch up the feelings, let things dance and shift, pickup the pace. Make sure your scenes grab the reader and don't let go at the endings. Good endpoints include the moment when a major decision has to be made, just as something terrible happens, a hint at something bad about to happen, a strong display of emotion, or with a question posed but not yet answered.

In other words, tighten up your existing work.

Third, recapture your vision. Sometimes we need to step back and take a look at the over all shape and goal. Think about the meaning and there. Remind yourself of your mission as a writer. Many people find a short pithy statement of their reason d'writing to be useful.

Bell starts his exercises by suggesting you list your own major plot problems, prioritize that list, and plan how you are going to improve. Then second, he suggests looking at a novel you have read that didn't work for you. Identify that was wrong, and how you could do better.

Great! That's Chapter 13! So now we have Chapter 14, A collection of tips and bits, plus a couple of appendices to look at, and that will finish up Plot and Structure.

A couple more weeks, eh? Just about in time to ramble with 6x6.

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