mbarker: (Fireworks Delight)
[personal profile] mbarker
Original Posting 2022/01/02
Hum... over here, https://writingexcuses.com/2021/12/26/16-52-structure-is-a-promise/, they're talking about how the various frameworks, structures, or whatever you like to call them make promises to the reader. For example, there's the hero's journey, seven-point story structure, Save the Cat beats, Hollywood formula, M.I.C.E. Quotient, and various others. Probably some others that I can't think of right now.

Along with the various tropes and so forth of genres! I mean, when you stumble across that first dead body in the living room, you might guess you are in for a mystery ride, with a private eye, or perhaps a detective, or even a funny stranger who just stumbled into things, but you have some idea what is ahead. Lots of suspects, clues and red herrings galore, maybe a chase scene or two, and the infamous gathering where we find out what it all means...

Anyway, it's something to consider. Which frameworks or structures do you like to use? What do they do for you? How do you keep them from becoming too obvious to the reader, and still make it easy for the reader to follow along? What twists or combinations do you use, or might you consider trying?

What about new genres or different ones to try? Want to mix a little romance into your mystery? Or vice versa? How about science fiction or fantasy added to your tale? A bit of historical retrospective? Go ahead, mix them up and see what happens!
Write! 
mbarker: (Burp)
[personal profile] mbarker
Original Posting 2021/11/02
Whoops. It's November second here, and that means NaNoWriMo is off and limping! National Novel Writing Month! Get those keyboards smoking!

Let's see. There's a note from one published author asking what your starting line is, and musing on the importance of a good starting line. Of course, I kind of think that we could come back and fix that in revision, but... if you like, give this search a chance.

https://www.google.com/search?q=opening+line+generator

Or just go over to one of the many first line lists. Take a look at those, and see if something catches your eye. Then make a note, and start writing! Get yourself a character, or maybe a setting, or scene, or plot, and let the words flow!

That's probably one of the keys to success at nanowrimo is just going with the flow, again and again, all month. Oh, sure, feel free to try to lay out some kind of overall plot, and keep track of your characters, scenes, settings, and all that, but... let the words flow.

Actually, you might want to consider that M.I.C.E. stuff that they talked about recently on Writing Excuses (https://writingexcuses.com/ ). Think about the milieu (aka setting), inquiry (aka question and answer), character (aka who am I?), or event (aka change from the status quo), and see whether that prompts something you want to write about.

Oh, yeah. Drop by https://nanowrimo.org/ and join up or sign in. Then follow the yellow brick... well, prompts, anyway. What's your story about? And all that!
Keep those words coming! 
mbarker: (Smile)
[personal profile] mbarker
Original posting 2021/10/1
So, over at https://writingexcuses.com/2021/09/26/16-39-deep-dive-into-event/ this week, they took a look at the fourth element in the M.I.C.E. Quotient, E for event. Event stories focus on disruptions of the status quo, externally driven conflicts. Start with something that upsets the status quo, and finish with either a restoration of the old or establishing a new status quo. Obstacles are when every action seems to push the status quo further out of whack, while complications are opening up different problems. Remember that while big events may be attractive, small events and sequences of events and consequences are interesting too.

So, milieu, inquiry, character, and event. Going into and getting out of a place, asking and answering questions, the journey of self-discovery around "who am I?", and last, but not least, external changes a.k.a. events. Most stories involve more than one of these, although the emphasis is often on one of them. There also is a nesting to them, so the hero goes into a strange place, where he encounters various events and has to deal with them, or perhaps struggles with their identity or even looks for the answers to various questions, and eventually gets out of that strange place again. Or perhaps your detective is trying to find out who done it, and has to deal with various and sundry events along the way? There are certainly various ways to mix the four elements together in your stories.
Does anyone use this framework for your stories? Perhaps in outlining, or in revision? Maybe as a guideline while happily cranking out the words? 
mbarker: (MantisYes)
[personal profile] mbarker
Original posting 2021/9/23
Let's see. Over on Writing Excuses, they are walking through the elements of the M. I. C. E. Quotient. Next week, they'll hit the E (Event!) but... right now, they have milieu, inquiry, and character pieces. So, a quick roundup so far?

Milieu is place, or setting. Typically, it starts with the character crossing a threshold of some kind, entering the milieu, and ends when the character exits the milieu. Conflicts in the middle (or should that be muddle?) are mostly things blocking the character from leaving. Heist stories and survival stories. https://writingexcuses.com/2021/09/05/16-36-deep-dive-into-milieu/

Inquiry stories start with a question, and end when the character finds the answer. The conflicts in the middle are things blocking finding the answer. Mysteries, and many science fiction stories. https://writingexcuses.com/2021/09/12/16-37-deep-dive-into-inquiry/

Character stories start with the question "Who am I?" and end with the declaration "This is who I am!" Heavy on internal conflicts, an exploration of self-discovery. Wanting to change, to be somebody different. Coming of age stories. https://writingexcuses.com/2021/09/19/16-38-deep-dive-into-character/

There's a running attempt to talk about obstacles versus complications in these different types of stories. I think if you start with the old try-fail cycle, and the paired no-and, yes-but endings which often go with that, you might be able to figure it out. Basically, obstacles result in failure, the standard no, we didn't succeed, AND now we've got some new problems. Complications arise when yes, we succeed, BUT now we've got new problems. 

So in a milieu story, the obstacles keep the character from exiting, and add new issues. The complications look as if we're succeeding in getting closer to exiting, but... now we've got different issues.

In an inquiry story, the obstacles keep the character from finding the answer, and add new questions. The complications... well, we've gotten a little farther, but there's these other issues now...

And, of course, in character stories, the obstacles make the character want to turn back, to hold onto that old self-identity, and add more burdens, too. The complications mean the character may have moved a bit forward, but... now there are these other little problems, too!

Y'a know, I don't think I helped that discussion of obstacles and complications at all. Well, maybe the original podcasts will clear it up for you...

Anyway, probably the key to get from all this is these three (soon to be four!) elements of stories. They tend to be nested, so the character may very well step through a door, start looking for the way out, find a dead body on the floor, start trying to figure out who did it, find the killer, and now... get out of the house! Okay? 

How can you use this? Well, two possibilities. First, as you are writing, especially for those who prefer discovery writing, thinking about these elements provides at least a little guidance. Second, when you are editing, looking for the elements can help uncover problems, especially when threads are either not finished, or simply out of order.

Okay? So... there's three of the MICE elements. I'll try to remember to fill in the last one, event, next week. Events are mostly about changes in the status quo, something happens, and we gotta react to it. But we'll talk about that next week!

In the meantime, keep writing!
mbarker: (Smile)
[personal profile] mbarker
Original posting 2021/9/1
Over here, https://writingexcuses.com/2021/08/29/16-35-what-is-the-m-i-c-e-quotient/ is starting a series digging into the MICE quotient. You may have heard of this, it originated with Orion Scott Card some time ago. Basically, the notion is that stories are built around four elements, milieu, inquiry (idea originally, but...), character, and event. Typically, a milieu story thread starts when the character goes into some place and ends when they leave. Inquiry starts when the character asks a question and ends when they find the answer. Character? Who am I up to some kind of self-understanding. Event starts with something disrupting the normal and ends with either a return to the old normal or establishing a new normal. Now, in between these bookends, you get conflicts. Something keeps the character in the milieu, something keeps the character from finding the answer, something keeps the character from changing, or something blocks achieving a norm of some kind.

Anyway, it's one approach to stories. And Writing Excuses is going to dig deep into the framework, the elements and how they fit together, plus how you can use them to guide your writing...

I may have to dig out my copy of Orion Scott Card's book and review what he had to say about it...
Oh! For an exercise, take a short story you are working on or have written, and try to identify the MICE elements at work in it. Can you identify where you start a thread, and where it ends? Do you have them nested, so the inner ones end before the outer ones? 
mbarker: (Fireworks Delight)
[personal profile] mbarker
 Original Posting July 15, 2018

Okay, so someone suggested that ideas are hard to come by, or at least, hard to turn into stories? Let's see what we can do with that...

First of all, I love frameworks. For example, the MICE quotient, suggested by Orson Scott Card, provides four basic notions. Milieu stories (or arcs? plot building blocks?) are all about setting. They start when the character enters the place, and end when you leave that place. There and back again, journeys of all sorts! Idea stories, or sometimes Ask and Answer (which makes it MACE!) are about questions, and start when someone asks a question, and end when you answer the question. Mysteries are classic idea stories. Character tales start when the character is dissatisfied with something about themselves, and end with satisfaction or reconciliation. Romance, coming of age, lots of these stories around. Finally, event stories start with something wrong with the status quo, and end with a solution. From large-scale disasters to changing a flat tire, these are really well-known. Oh, and you can imbed or mix them! So you can have an event story about the asteroid hitting the earth, with a little character story about the romance in the control center inside it, and... Like that! So these are all about promises (or premises) that kick things off, and then eventually, the fulfillment of those promises.

How can you use those four types to help with ideas or with turning ideas into stories? Well, if you have an idea, try fitting it to those four frameworks? Is it about the milieu, idea, character, or event? Could you make it fit into those? How about going the other way, start with the four frameworks, and see if you can come up with some ideas? What kind of setting or place would be interesting to go? What kind of question or problem would you like to try answering? What could your character be dissatisfied with about themselves? And, of course, what kind of events could make trouble with the status quo?

Might as well haul out another framework, the story skeleton? How about this one? "A likable character faces opposition and conflict, and through his/her own efforts, achieves a worthwhile goal." Simple, right? Likable character, opposition/conflict, his/her own efforts, and worthwhile goal. Brainstorm a few possibilities for those, crisscross with the MICE elements, and see what happens!

So what the heck do I mean? Well, let’s assume you are sitting there, staring at your blank page, and wondering what to right about (or even what to write about!). Hey, grab a sheet of paper and a pencil (I prefer paper and pencil for brainstorming, but your methods may vary). Consider this.

Where could our likable character wander off to? Well, how about Shinjuku? Or maybe diving? The lost temple of the chimpanzees? Oh, into the looking glass? Or maybe... sure, make a list of some intriguing places. Some of them may inspire you...

Not doing it yet, huh? Okay, what kind of questions or issues might get your character involved? There’s the traditional dead body... who and where? Or maybe it’s an ethical issue? Your character hears a woman screaming in the alley out back, but they have been told never, ever go out back? What should they do? What about the question of just how many angels do dance on the head of a pin? No...

Character... ah, what could our character find dissatisfying about themselves? Well, being alone is an obvious one, which can be solved by romantic overtures and other fun and games before a happily ever after comes along? Or perhaps they can’t quite stand the way they talk? Or...

Events? Now that’s where the fires, floods, rain of frogs (no, not the reign of frogs, when the French ruled, that's something else), some guy with a shotgun, a flat tire, and almost anything and everything else could happen to your hapless character. Matter of fact, it’s almost too easy to drop a wall on your character and force them to struggle with it. But these can certainly be fun to consider.

Warming up a bit? I mean, setting, issues and problems, character flaws and other internal difficulties, and all the trials and tribulations of life are just waiting to help your character fill in their story. Take a heaping handful, and write!
mbarker: (BrainUnderRepair)
[personal profile] mbarker
 Original Posting April 13, 2018

Whoops! Hope everyone is happily chewing away on their 6x6 stories? I’ve been being frustrated by a computer that seems to want to reboot, blue screen and all that, at the most inconvenient times! I’m actually writing this on my iPod, and I despise hunt-and-peck typing with my finger.

So, just thinking about MICE (or MACE, according to some folks). MICE was Orson Scott Card’s version. Milieu, idea, character, and event. Which, as I understand it, was kind of to identify which thread dominated, say at the beginning of a story, and then you need to have a matching closure at the end of your story. Of course, you may have layers, like an onion, with matching pieces at each end. MACE? Oh, in place of idea, slide in ask and answer. So if the beginning is a character problem, the ending should resolve that, or at least go back to it. Similarly for the other three areas.

Aha! Over here

https://www.writingexcuses.com/tag/mice-quotient/

There's even a summary chart about MICE.

Milieu: enter new place, struggle to get out, survive, understand, and... exit new place. Ye olde quest, more or less.
Inquiry? IDEA. Oh, well. Ask a question (mystery!), get clues and info, and... answer the question!
Character. Unhappy with self. Try to change, New understanding of self.
Event. Disruption, upset, floods, fires, and other calamities. Fight! Chase! Excitement! Status quo resumes (new or old). Action galore!

Or take a look at this summary

http://www.sfcenter.ku.edu/Workshop-stuff/MICE-Quotient.htm

or one of the many, many other writeups available from your friend and mine, Google!

So, there you go. Now layer those, and poof! Write a story!

Now, this does raise a problem. How do you match them up? One answer, that JC, a member of this writing group, used to recommend, was to write the later part first, such as the ending, then go back and do the lead up to it! After all, the reader doesn’t know what order you wrote it in, all they see is the final product. So write it out of order, then shuffle the pieces into the right order.

Write the ending first? Then do the beginning and middle that leads to that? Sure, why not? I mean, often the end is the exciting idea that grabs you, so go ahead and enjoy it!

And meanwhile, I need to crunch a bit. So, go ahead, write it in whatever order works for you, the splinters of milieu (aka setting or world building), idea (oh, fascinating!), character (who are these people?), and event (what happened? And then.,,). Then rearrange!

And when the ends meet, hey, tell us that story!


mbarker: (BrainUnderRepair)
[personal profile] mbarker
 Original posting Nov. 2, 2017

Recently, on Writing Excuses http://www.writingexcuses.com/ , they offered a slightly modified version of the venerable Orson Scott Card MICE quotient. MICE, as you probably know, is Milieu, Idea, Character, and Event. However, the new acronym is MACE -- Milieu, Ask/Answer, Character, and Event.

Briefly, they suggested that in a Milieu story, the basic plot movement is going into some place new, and then returning from that new place. Obviously, you can play lots of variations, but the notion of going into something new -- a place, a situation, a kindergarten, whatever -- and exploring that, then returning or at least exiting that new place is the basic plot fo the Milieu.

An ask/answer story, on the other hand, starts with a question. Who dun it, of course, is the well-known mystery question, but there are other questions, too. You might fall back on who, what, where, when, why, and how, the six honest serving men of Kipling's fame. Anyway, ask a question, who did it, what if, where are we, when did it happen, why, oh, why do we keep asking these questions, and how long can this go on... and then answer it, one way or another. Heck, sometimes you may answer it several different ways, just for the fun of it.

The character? Well, these usually start with a problem with the self, something is wrong with our image, our identity. They explore the person, and eventually result in a new self image or identity, or sometimes simply in acceptance of the self that we have.

Then, of course, there are event stories. The typical starting point for these is a broken status quo, something is wrong with the world! After this and that, we eventually achieve either a new status quo or possibly acceptance of the status quo as it is, broken and all.

Whoosh! Four threads that you might use in your Nanowrimo plotting on the fly! After all, you can mix these up, although normally they come nested -- one inside the other. Incidentally, you might consider something I noticed, which is that milieu and event stories are largely external oriented -- go someplace new, a broken status quo -- while ask/answer and character tales tend to be more internal oriented, often focusing on the internal growth and change of the characters more than the external disasters.

Anyway, something to play with while you are grinding out the words, grinding out the words, we shall have rejoicing, grinding out the Nanowrimo words!

Write?
[identity profile] mbarker.livejournal.com
Originally posted 31 August 2010

Over here, http://www.writersdigest.com/article/4-story-structures-that-dominate-novels/ there's an article by Orson Scott Card talking about "The Four Story Structures That Dominate Novels." Basically, Card suggests that there are four elements that help determine the structure of our stories. While every story has some of each, usually one dominates.

What are the four elements? Milieu, idea, character, and event (MICE). And what are the structures or implications for the story?

Structure one, milieu. This is a fancy term for the world -- the planet, society, weather, etc. The usual structure is very simple "An observer who sees things the way we?d see them gets to the strange place, observes things that interest him, is transformed by what he sees, and then comes back a new person."

So the story begins when the character arrives in a new place, and ends when the character leaves.

Structure two, idea. "Idea stories are about the process of seeking and discovering new information through the eyes of characters who are driven to make the discoveries. The structure is very simple: The idea story begins by raising a question; it ends when the question is answered."

Card points out that most mysteries follow this structure. The story begins with a crime. The question is who did it and why? The story ends when the identity and motive are revealed.

Structure three, character. Character stories are about transformation of a character's role in communities that are important to the character. They're about who a character is. The story begins when the main character breaks out of one role and begins the process of change. It ends when the character finds a new role or sometimes settles back into the old one.

Structure four, event. Something is wrong with the world. Someone steps up to struggle with that. And when they change the world, it ends.

So simple, and yet... having MICE in your stories can help?

As an exercise, you might look at some of your favorite stories. Which of the four do they emphasize? What about your own writing? Which do you prefer?

Who moved the cheese?

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