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[personal profile] mbarker
 Original Posting March 21, 2018

All right. Let’s say that you are still looking for an idea? I mean, you know you want to write a short story, about a likable character facing opposition and conflict, and through his or her own efforts, attempting to achieve a worthwhile goal, right? But somehow...

Okay, take a look at these. This is one list of the big six areas of fantasy. Maybe one of them will make your kettle boil?

1. There and back again. The key here is starting in our mundane world, then going into the fantasy world, and back again. Quest, heroic journey, all those...
2. Beyond the fields we know. Pure fantasy, a world unlike anything mundane, and what happens there.
3. Unicorns in the garden. Whoa! The fantasy world is creeping into mundania? Yes, you too might have an urban fantasy, or some dash of magic in the world...
4. That old black magic. Aha! Magic is the key.
5. Bambi’s children. Werebeasts or just plain animals, often as the main characters.
6. Once and Future Kings. Everybody loves royalty!

Those don’t quite do it? Well, take a look over here.

https://thoughtsonfantasy.com/2015/12/07/17-common-fantasy-sub-genres/

A much more extensive breakdown, with a description, and common elements, for each and every one! Take a look, you may find just the right idea sitting there waiting for you.

Oh, and of course...

Write!
mbarker: (Me typing?)
[personal profile] mbarker
 Original Posting March 20, 2018

Writer's Digest, January 1991, had an article by Matthew J. Costello, on pages 30, 31, 33, and 34, all about the six magical elements of fantasy fiction. The subtitle was "How to create the fantastic worlds that thrill readers and editors with their magic – and their realism."

Matthew starts out talking about a four book series where he was asked to write one of the books. About a planet where the dominant intelligent life form was cats. 12 page bible explaining the habits and social structure, but the story was something he had to provide. But he was happy to do it because "with a few special twists that I'll explain, a good fantasy novel comes from the same wellspring of all good fiction."

First, understand what fantasy is not. It's not science fiction. Science fiction is plausible fiction dealing with the real universe. Laws of physics need to be obeyed. Fantasy is free of those bounds. Magic, impossible creatures, "anything goes in fantasy, as long as the world you're writing about follows these key rules."

1. Use reality. That's right, reality is what readers know. Use it to make your fantastic visions believable. Matthew describes a scene from his book, which has the hero who is a little bit furry, and herdbeasts. Everything else feels very ordinary and recognizable! Then he explains that your details need to be realistic. "These realistic details create an atmosphere of belief – a mood of acceptance that supports your fantasy world." Lots of realistic details brings a sense of reality for the fantastic creations.

2. Be consistent. "You might think that anything goes in fantasy. Talking cats, sea serpents, magic potions, you name it." However, with the creative freedom, the author also promises to be internally consistent. You can make an incredible universe, but don't be self-contradictory. If there's magic, define it carefully and the limits. Make your decisions, then keep them consistent.

3. Research your world. Wait a minute, fantasy, nonexistent creatures? How do I research those? Well, look for the analogs, the similar things in reality. Jane Yolen, writing about dragons, researched large birds, hollow bones, and various wing structures. Understand the reality, and where your fantasy differs.

4. Create realistic characters. They may have fur, they may have scales, they may be very different, but "your characters need to touch readers." Make sure that your readers can relate to the characters. "Follow the rules that hold for all well-drawn characters." Know what motivates them, and make their motivations real and credible. Think about their histories. Think about their flaws. Their back story shapes their personalities. Sometimes you may have to work out a really complete biography, with the important events.

5. Provide tension. Readers may love the world and the characters, but they read for a story with suspense. From the beginning, make the readers feel the tension. Look for conflicts and problems. Make it interesting!

6. Tell your tale. Many writers try to write to the market. Tell the story you believe in, not what you think the market wants. Copycat is almost always boring. Yes, you need to know what's on the racks, and you need to know the classics. "Your reading will give you an idea of the range and the scope of fantasy, and the clichés to avoid." Then… Start with an idea of the type of world you want to write about in the characters. Play with possibilities. Brainstorm situations. Take the clichés and rework them into something fresh. Explore the mythos that other people have not seen yet! Do your research, build your world, develop characters that your readers relate to. Make a multilevel plot with plenty of suspense. Write your story!

Oh, yeah. Page 32 has a one page piece about magic by Piers Anthony. I'll summarize that another day!

So, you want to practice? I guess the key thing here would be to write a fantasy story. Look for the touches of reality, be consistent, do your research, make the characters real, provide tension, and make it your story. Once upon a time…

Write!
mbarker: (ISeeYou2)
[personal profile] mbarker
Original Posting Aug. 4, 2017

Writer's Digest, March 1999, on pages 26-29 and page 51, has an article by J. V. Jones with the title "Once Upon a Character." The subheading points out "If you can master the magic of making sorcerers, giants and elves seem real to readers, no genre-fiction characters will be beyond you." Now there's a challenge!

Jones starts out by suggesting that you've done your background – research, a map, trying out swords, and you're ready to write… So your protagonist runs into a band of evil dwarves! And the start of that wonderful process of bringing together the companions is on. But… All too often, that mixed bag of companions is more like a bunch of carbon copies of every fantasy trope. So how do you make them complex, surprising, unforgettable characters?

Genre fiction often is full of stereotypes. But how can you do better?

1. Names!

Jones recommends getting a name that really fits. Not something unpronounceable. Something that throws light on the character. "A well-chosen name can evoke images and feelings in readers minds before the character even walks on stage."

Also, help the readers keep your characters straight. Large casts? Well, you can use their appearance to some extent, but let's face it, that's not that easy to remember. Memorable physical traits and appearances? Pick out one thing and make it memorable!

2. The Dwarf Is in the Details

Physical characteristics are useful, but you may need to go beyond that. Enticing, exotic details described in a way that makes them stick in our head. Clothing, weaponry, manners of speaking, dialect… One of the great things about fantasy is you can use all of these details.

3. Play against archetype!

Inside someone's head, using the POV, you get to show us just what makes that character work. But, don't overplay your hand. Make sure that the reader can identify with the character. Even archetypes are humans, too. Faults, foibles, failings. Consider breaking traditions. Oh, and Jones also gives us a sidebar suggesting that you may want to avoid these cliché figures:

– The firebreathing religious leader determined to squelch new ideas.
– The evil corporate chief who cares nothing for the environment slashes employees/inhabitants of the nearest star system.
– The scientist who can't see the danger his project poses.
– The brave but mysterious adventurer who turns out to be a long-lost noble.
– The misunderstood visitor who needs help to return home.
– The bloodthirsty military leader for whom the ends justify the means.
– The especially stupid authority figure who will not listen to reason and will botch every decision, thereby causing all the problems of the story.
– The thoughtless "good" King/leader who listens to stupid authority figures.
– The evil overlord who is pure evil.
– The has-a-good-heart-and-knows-what's-right-but-is-sadly-misunderstood younger sibling.
– Anyone astoundingly beautiful.

4. A good first impression.

With a good name, distinguishing characteristics, enough contradictions in personality to feel real, you come to the first appearance. When your character comes on stage for the first time, make sure that the reader gets a strong impression of the new character. "How can I present him/her in such a way as to make him/her interesting?" Book the readers, leave them wanting to read more about this character. Give them some good lines.

5. And of course, actions speak louder…

Name, faults, irrational fears and idiosyncrasies. Introduced in a memorable way. And action! Give the character something remarkable to do.

"That is the essence of a memorable character: human fears and human longings, and actions that rise above both."

There you go. So make those characters sing! Or swing their swords, or whatever.

Practice? Take something you are working on, and pick out a major character. Make sure you have a great name, distinguishing characteristics, a real personality, that first appearance that makes us want to know more about that person, and, of course, great actions. So make your characters work!

tink


[identity profile] mbarker.livejournal.com
Original posting Nov. 3, 2010

Sigh. Today has been kind of difficult for me -- it's a holiday here in Japan, and our church held a bazaar, which resulted in my standing behind a tableful of odds and ends for most of the day, laughing at people, telling them how cheap it was, and so on. It's also the height of the fall allergy season, and mine hit hard, so I took a pill. Dried up the old nose, but gave me a crushing headache along the way. And dry mouth and munchies, too.

Anyway, somewhere in the midst of all this, a young boy came by with his mother. Somewhere on my table, there was a set of small glass animals, one for each of the 12 traditional years -- rat, rooster, etc. (check dr. google, I'm sure he remembers the 12 years, or look at the paper placemat the next time you're in a Chinese restaurant, there's a good chance it will explain). Anyway, we were looking at that, and the boy was talking about how fast animals are. The man nearby said something about a leopard being the fastest, and the boy said, "I think a dragon is faster than a leopard."

What a delightful thought! And his eyes gleamed, and I think he was about to tell us why he thought that a dragon was faster than a leopard. I'm sure he had some perfectly wonderful reasons for thinking this?

But for some reason, the man nearby and his mother both jumped on the poor boy, telling him not to be ridiculous, that a dragon was imaginary! And he shrugged, and went on into the crowd.

I was left behind the table, wondering just why an imaginary dragon couldn't be faster than an almost equally legendary leopard? I mean, I have seen leopards in the zoo, but that's not really the same as a leopard in the wild. I've got relatively little real experience of leopards, and if someone turned up tomorrow having discovered dragons in central Australia or some such place, well? Anyway, why can't we compare the speed of an imaginary dragon and the speed of a non-imaginary leopard? After all, just toss the square root of minus one in, and we get imaginary numbers. Why not imaginary animals?

But before I go completely over the illusionary edge chasing the merits of imaginary animals, let's admit that our imagination deserves some support! This business of immediately blocking flights of fantasy and fun with labels like ridiculous and imaginary seems to me unnecessary.

And that seems like an excellent point for Nanowrimowers to keep in mind. Sure, your story just mixed a little fantasy into the drabness, or took a step along the edge of wildness? Let it go! Heck, so what if your race track happens to have a leopard, a dragon, a rocket-propelled dragster, and maybe some other strange participants alongside the run-of-the-mill horses, whippets (are those dogs actually real?), and so forth? Drop the startling flag (yeah, I know most race tracks have starting flags) and see who runs, let them whip around the track so fast that the bend stretches out and back like a cartoon rubber band, and see who crossed the finish line out in front!

Okay? Don't stop the flights of fantasy, the rainbow borders, the gilding of the lily of reality with a dose of imaginary glitter. Enjoy it. Let your mind daydream, and see what gold lurks at the base of the wild and woolly rainbows.

By the way, have you ever stopped to consider which is faster? A dragon, or a leopard? Now why do you think that? Come now, I'm sure you have an opinion, and I promise, I'm not going to let those strange people tell you how ridiculous it is to compare them. Just between you and me, I suspect that the dragon is faster, too. After all?

Just write, okay?
[identity profile] mbarker.livejournal.com
Original posting 11 September 2009

Writer's Digest, October 2008, pages 67 and 68, have an article by Dorianne Laux on poetry with the title, "The Leap." There's an exercise at the end that I will quote, but let me summarize the article first.

Dorianne points out that Spanish poetry often uses a leap into apparently unrelated imaginary material (I was reminded of the magical realism genre, but let's ignore that for the moment). A number of Spanish poets have used this technique, and in the 1960s it was introduced to America by the deep image poets. So there are number of examples of "the imaginative leap" in contemporary poetry.

Next there is an example of such a poem by Ellen Bass. "If You Knew" starts with the simple question, "what if you knew you'd be the last to touch someone?" And then it goes into some examples of what you might do if you knew that someone would die soon after you touched them. The final verse then reads:
How close does the dragon's spume
have to come? How wide does the crack
in heaven have to split?
What would people look like
if we could see them as they are
soaked in honey, stung and swollen,
reckless, pinned against time?
"If You Knew" by Ellen Bass, from The Human Line, Copper Canyon Press, 2007.

A simple if somewhat unusual question, some consideration of what you might do, and then the fantastic metaphor.

There's another example, a modern-day poetic fable by Joseph Millar, with the title, "Sole Custody." It seems to be a parent and child talking about life, and then swerves into a simile, of sailors and ships and oceans.

OK? So that's the leap, mixing a strong fantastic image or metaphor into ordinary life.

And here's the exercise...

Try a Leap

"Write an imaginative poem where you knew you ask a theoretical question and extend it for as many lines as you can. Choose your examples from different areas of life so that you look at the question from a variety of angles or viewpoints. You could also tell a brief story taken from everyday life wherein you describe many of the various physical particulars and touch on one or two emotional moments.

"From one of these two foundations, allow yourself to leap into metaphor; find an image or a series of images that can contain and expand your extended ruminations.

"This exercise can also be used to resolve and revise an existing poem you feel hasn't yet attained its fullness and power. It may not be easy to find your metaphor at first. Don't be afraid to try anything: a box, a wave, a leaf.... look at your own life and don't rule anything out.

"Another approach might be to begin with the metaphor and find the context for it later. ...

[Skip]

"You might begin by describing an extended action such as weeding the yard, sweeping the porch, or dressing for work. After you've described your actions in minute detail, take a look and see how this description could be a metaphor for something else. Make that the title of the poem"

All right? Three different formats, really, each focusing on using an imaginative metaphor. One poses the question, consider some mundane examples, and then turns fantastic. Another simply considers something about life, and adds the fantastic to it. And the third... what if our mundane life is the fantastic?

Go ahead. A heaping cup of ordinary, and a teaspoon of fantasy. Reminds me a little bit of Peter Pan sprinkling fairy dust. You can fly!

Write?
[identity profile] mbarker.livejournal.com
original posting 28 April 2008

Just pondering. Today's a.word.a.day is chimera, and our jovial host ponders the relaxation of the rules that mythological beasts had, with parts from here and there. http://wordsmith.org/words/chimera.html

But you know that those old gods (or the fantasists working that field) shouldn't have a monopoly on this game, don't you? So, your task is simple. Take one or more of the people around you -- or those in your imaginary world -- and recreate them a bit, with a dash of rat skin, a pouch borrowed from a kangaroo, or whatever strikes your fancy. Don't overdo it, but consider what kind of animal might help (or hinder) the expression of those characteristics that you note about the person.

Then tell us a little about the way the five-foot mouse stood in the middle of the grocery store aisle and squeaked at everyone. Or how the python slowly wound his way around the meeting table, pulling everyone into a confused pile. Or perhaps how the walrus leaned on its flippers and pulled at those whiskers?

Beagle-dancing? In country line dances? Now why would that come to mind?

Whatever, take the people and animals and meld them into something a bit different.

And remember, no real animals should be harmed in this exercise. Only virtual cutting-and-pasting, okay?
[identity profile] mbarker.livejournal.com
Original posting 7 April 2008

Keep It Real by Lynn Flewelling in Writers Digest Nov. 2004, pg. 56-57.

"Make your readers believe that the fantasy world you've created actually exists by researching your setting."

You might not think of realism as an ingredient in fantasy, or in general fiction, but Lynn argues that a good setting helps readers suspend their disbelief and dive in. So to engage and entrance readers with an alternate world of dazzling wonders, you start by convincing them with a plausible, lively, internally consistent backdrop.

"Setting is the bedrock of your story." So get the facts right. Now if you are making up a world from whole cloth, you need to have at least a nodding acquaintance with weather basics, towns, trade routes, cultures, etc. Or you could model it on the one world we know well, but then you're back to checking out details in reality.

In either case, "the real world is the fantasy writer's scrapbook." [and I venture to say for any fiction writer!] Real history, geography customs and religions are great sources for guidance and inspiration. Do your homework -- go places, use the internet and other tools to dig, or use your locale, since you know it well. Even there, take a good hard look, and you may surprise people with the raccoon that lives in the local park. And when you can, add to the sensory palate with some experience. Try a little bit here and there. Pick up and swing that maul that the plumber uses. Try out some foods. Scribble or jot notes about it, too, so you can remember what that red ant tasted like, or what looking in a lion's mouth makes you feel. (Did it really smell like that?)

Some cautions. Beware anachronisms and inaccuracies. The historical setting crumbles when dialogue uses modern slang, or horses, guns, and so forth just keep going and going. Also, while you as writer need to know all the background details, most of that should not show up on your page. No info dumps -- long dissertations on how something works. Think of details as the spice of the story, not the meat and potatoes. Watch for emphasis -- if you spend a total time describing something the reader expects it will be important to the story. Make sure to use the antique mallet that you lovingly described, or the reader will hit you with it

Finally, especially in fantasy, beware the "oh, wow" details. These glaringly unusual elements are usually added hoping to get readers to think that the setting is exotic. However, the usual response to pink trees or other oddities that aren't integral parts of the setting is to throw the reader out of the story because they're trying to figure out how that could work.

So, when you're working on your setting, you need to get the facts. Do the research. And watch for inconsistencies such as anachronisms and inaccuracies. Avoid dumping loads of information, strive for the finely selected detail rather than the raw quantity. Anything you spend time on needs to play an active role in the story. And don't tease the readers with exotic frills unless they are a legitimate part of the setting. Glued on scenery falls off too easily.

'saright?

When we write, we let others imagine.
[identity profile] mbarker.livejournal.com
Original posting 26 December 2007

Genre Tips for Plot and Structure (28)

It's beginning to look a lot like a plot, all around the scenes?

Anyway, before we torture any other old songs with words of writing, let's get to Plot & Structure by James Scott Bell, shall we? Along about page 218 in chapter 14 where Bell gives various tips. Perhaps the most important is the two-fold injunction to know the chosen genre's conventions and always add something fresh. Good advice for all genres!

Mystery. First bit of advice is the suggestion to start with the scene of the crime and plot backwards from that. Take one killer, a good strong motive, and the murder or crime that gets committed. Then work out from that what clues need to be planted in the plot and what other suspects, distractions, etc. will keep the readers guessing.

Thriller. Often like a mystery, but where the mystery is a puzzle or maze full of clues, the thriller is a narrowing chase towards a climactic confrontation. Probably easiest to start with that scene, then plot and write towards that. Make sure your opposition has a good solid motive throughout, too!

Literary. Mood, texture, impressions -  that's the literary goal. So think about resonances, images that will stick to your readers' minds.

Romance. Think about all the things that might keep two lovers apart. Frustration can be good for romance, so pile it on!

Science-fiction and Fantasy. The joy and danger of these genres is the ease with which the writer can change the rules. So don't do it! Establish your world and keep it naturally woven into the story. Make sure there's a real story there, beyond just speculative visions.

Bell cites Brenda Ueland's book "If You Want to Write" where Brenda asserts, "Everybody is talented, original and has something important to say . . . Everybody is original, if he tells the truth, if he speaks from himself."

Plot and structure are tools you use to connect with your readers, but you will be pouring yourself out in the story, that's what makes it unique. So start pouring.

That about does it for Plot & Structure. There's an appendix where Bell summarizes the key points in five pages, and another appendix with a four-step kickstart based around writing the backcover description first, but maybe we'll leave those for purchasers of the book. Right now, it's almost time to start thinking about a story a week!
[identity profile] mbarker.livejournal.com
Original posting: Wed, 13 Apr 1994 18:35:01 JST
Gwanda D. Newcomma took a hesitant step into the room. She shivered, looked at her feet, then whispered, "I.. I write non-fiction, and wondered if you could tell me about fic..fiction?"

John T. Wordschmitt grinned, hand stuck out firmly, and arm reaching for her shoulder.

"Why, sure! Call me Jaunty, everyone does! Fiction is real different from non-fiction, but hang around and try it, you'll like it."

Gwanda took a step back. For a moment, she quivered between the quiet safe world outside and the inane mumbling behind John. Then a weak smile touched her lips as she touched the tips of her fingers to the hand still sticking out in front of her.

"Do you blast every newcomer with a bold hello?"

John laughed.

"Only the ones who ask hard questions, like what's fiction. Look, why don't you try a romance to start, they're sweet and pretty easy. Then we could do a collection together, if you want?"

He dragged her further into the fantasy, the twirling shining milieu of fiction, slowly separating her from the facts that held her tied to reality until she began to dance the stately pavane that twisted madness into profits. He wondered if she would hate him when she realized he was that most despised creature, an agent, a bloated parasite sucking 15% from those he infected with the artistic bug...

[stop, stop... what was the question?]

A while ago, a newcomer to the list mentioned that they had written non-fiction. Someone welcomed them with a comment to the effect that non-fiction and fiction are very different.

I didn't say anything at the time, but I have been pondering that assertion, and wondered whether the rest of you find it as questionable as I do.

Let me go back to (roughly) Shannon's model of communication - one person has some notion, perception, etc. They encode this in language (skipping lightly past the difficulties of that process) and transmit the result. Another person hears, reads, whatever the transmitted result. They, in turn, decode the message, reconstructing something which they think corresponds to some extent with the original notion or perception.

There are stylistic and other techniques in the encoding process which are more often found in fiction or non-fiction writing. However, in thinking about those techniques, I really couldn't pinpoint any which could not be used in either field.

There is, of course, a difference in the topic or content - non-fiction, by convention, is supposed to stick rather closer to facts, while fiction to greater or lesser extents involves deliberate use of non-factual material. But, and I think this may be the critical point, only the writer (and on occasion some witnesses to the events being described) knows for sure whether or not something is factual or purely imaginary.

We may suspect that there is no Moriarty lurking in the criminal sewers of the world, but especially if the writer does a good job, we may be quite suspicious that this person might be real (not merely willing suspension of disbelief, but strenuous misleading of belief...). We may not want to believe that the President could mislead and deceive in a Watergate, but the descriptions and tales are simply too convincingly real to ignore, and the correspondence with facts overwhelming.

Take a newspaper story - a stylized format, and conventions that sometimes try to keep it "objective". Yet when we read the piece about an accident at 4th and Vine, is there anything beyond those conventions that assures us that this is non-fiction? There is the common assumption that if someone besides the author were to check, there would be marks on the pavement, people in the hospital, police reports, etc. to match the description - but what difference does that make to the writing?

Or take a fantasy story - "clearly" fiction, and again with certain conventions for presentation. Suppose that we were to check, and find that the author had suspicious dealings with rather ill-defined critters in the garden at midnight when the moon is dark? Suppose, indeed, that the events and scenes were no more than simple fact. Would this destroy the writing?

I will admit that the style of presentation - scenes, point of view, etc. usually used for fiction and non-fiction are widely different. But I don't see that they must inherently be different, and in some cases it may be quite effective to borrow the style of the other sort.

One nice aspect to fiction is that when the ending isn't what we wanted or the character doesn't say something well, we (as writers) can and should change it. Non-fiction, at least as a mirror for the "real world," is ordinarily not supposed to alter what is "out there." Selection, arrangement, and so forth can allow the non-fiction writer quite a bit of latitude in molding that mass of facts into a piece, but the non-fiction writer isn't supposed to catch the criminal or force the ending unless that is what "really" happened.

Of course, this is no more than saying that non-fiction is supposed to deal with facts, while fiction deals in part or whole with an imagined reality which can vary from the facts (although it can also match them as closely as you want...).

BUT - does this question of correspondence with "reality" change the writing? I think in either case (writing about "real" events or "imaginary" events), the problems of clearly showing the scene, characterizing participants, bringing out a problem and solution (conflict), keeping the reader's interest, and so forth are identical.

Where, then, is the difference in non-fiction and fiction? Anyone feel up to explaining?

[oh - Gwanda and John T. had a brief, but meaningful, romance. She taught him that love, not money, makes facts wobble and words spin, and they wrote happily ever after ... and that's the truth!]
[identity profile] mbarker.livejournal.com
original posting: Thu, 3 Feb 1994 01:30:03 JST

(being a rather abstract look at the same problem we've been kicking about anne frank, bosnia, area writers, and so forth...)

Start with the notion that people largely think in patterns - A happens, B happens, and people derive a pattern mostly by taking the common elements - most differences are tossed and lost. So the worm in the head builds ruts for itself...

Now, what does communication do? back to the old times - we get to send uncle joe around the other side of the mountain, then listen to him to figure out whether or not to go there. if he just says it's more of the same, skip it. If he says there's good eating around the corner, well, maybe we all take a hike. If he says they's monsters and they is coming this way, for sure we all take a walk the other way...

if he says there are golden temples and nymphs and fawns dancing in the mists, we clobber him on the head and have dinner (what a kidder that uncle joe was - there really were mists around there!)

anyway - the key is that we use communication to extend the territory covered by the ruts the little worm doth spin.

's aright? but suppose (just suppose) that there aren't so many virgin frontiers waiting to be crossed. still there are some interesting possibilities hidden behind or between the silky walls of the ordinary ruts. I.e., while the writer may find the easiest task is simply describing what's on the other side of the mountains, an interesting variation on this is helping the little worm break through and build some new ruts right here at home.

Notice that in any case, the job of the writer is never to simply repeat the well-known plodding ruts. even worms get bored, I guess.

This notion of writing as extending, building anew, breaking down, or reworking the perceptual grid through which we structure experience (virtual, fantasized, actual, whatever) is rather interesting to me. If this be true, then it seems as though humor (which generally involves a sharp change in perceptions) may be an integral tool in the process. For that matter, puns (rather than being a corruption of literary purity) are one of the tightest forms of writing, since they always involve two (or more) meanings (well-rutted patterns) being brought into conflict in a very compact form.

Admittedly, many readers may feel more comfortable with slower alterations in the internal scenery. Walk them along the ruts with just enough new stimuli to let them wallow in their torpid placidity, and they will reward you well for it. But perhaps the writer has claustrophobia and wants to open the windows...

hum - this argues that the writer whose background or context differs from that of the readers may have an easier time constructing a message which provides that taste of strangeness that we learned to love in ancient times (exogamy - the love of the stranger - was a practical necessity to survival of the species, as inbreeding does some very bad things in small groups). At the same time, they may have more difficulty linking their message to the well-known ruts of the readers, and I think most readers need some help in getting up speed before they tear through the edges of their own webs... (remember poor uncle joe!)

writing, then, may be considered as one way to counteract the staleness of inbred thoughts, to avoid being trapped in the labyrinth of tiny little passages that all look just the same.

I like that.
tink
[identity profile] mbarker.livejournal.com
original posting: Tue, 11 Jan 1994 16:58:49 JST

"I think we all loathe the expressions _serious novel_ and _serious writer_, with the loaded implications that the wordworker who stresses action, the sheerly imaginative, or the fully nonexistent is somehow playing at writing and decidedly less talented. Worse, _mainstream_ and _serious story_ are often meant to convey that fantasists, detective story writers, and so on are less concerned with the important things." (p. 26)

(from the essay "Plotting as Your Power Source" by J.N. Williamson)

How to Write Tales of Horror, Fantasy, and Science Fiction
Ed. J.N. Williamson
1987, Writer's Digest Books
ISBN 0-89879-270-3
[identity profile] mbarker.livejournal.com
and found some links and links and links :-)

Okay, this is just some scattered links that I want to keep track of. Do a search for science fiction, fantasy, etc. and plot, cliche, whatnot, and you might stumble over:

Assorted generators:
http://nine.frenchboys.net/index.php
http://www.warpcoresf.co.uk/fantasyplot.php

Lists of Plots
http://www.complang.tuwien.ac.at/alex/Handbooks/WWWPlots/genre.html
The Big List of RPG Plots http://www.io.com/~sjohn/plots.htm

Bad Ideas and The Plot That Wouldn't Die and Well-Worn Ideas
http://www.sfwa.org/writing/turkeycity.html
http://www.seetuscany.com/writd/notdie.htm
http://www.strangehorizons.com/guidelines/fiction-common-horror.shtml
http://www.strangehorizons.com/guidelines/fiction-common.shtml

SF Cliches http://www.cthreepo.com/cliche/
Fantasy Cliches http://www.amethyst-angel.com/cliche.html
Horror http://www.darkhart.com/blog/?p=1
Romance Cliches http://www.writing-world.com/romance/cliches.shtml

The Well Tempered Plot Device
http://news.ansible.co.uk/plotdev.html

Evil Overlord List
http://www.eviloverlord.com/lists/overlord.html


Lots of fun to look over.
[identity profile] mbarker.livejournal.com
original posting: Wed, 29 Dec 1993 13:43:58 JST

"Those women and men who write novels and short stories of fantasy - of whatever variety - take great pride in it, and so may you. We may feel especially proud that, for us, storytelling remains as significant as it was for any writer who preceded us. ... Although most ideas can be reshaped or modified to fit our individual, central truths, we have found writing to be the best education and culture-molding method available to humankind and our principle aspirations and concerns, hopes and dreads, sing from the core of all that we write just as affectingly and as effectively as any writers currently at work." (p. 26-27)

(from the essay "Plotting as Your Power Source" by J.N. Williamson)

How to Write Tales of Horror, Fantasy, and Science Fiction
Ed. J.N. Williamson
1987, Writer's Digest Books
ISBN 0-89879-270-3
[identity profile] mbarker.livejournal.com
Argh.

It's this fantasy, you see. I'm reading it at night, just a few pages before I nod off, but . . .

First there was a scene where they are riding through the countryside. And the little bit of color commentary was about the peasants harvesting corn (okay) and the line of peasants behind who were binding the straw. Huh? Corn stalks aren't . . . you tie them into bundles, but it's not straw? Maybe the writer meant wheat? But . . . Small thing, right. But if the writer is going to add color like this, shouldn't she get it right?

Now we've got another scene, where the heroine walks in on someone who is working on papers. And he tosses his quill into the inkwell as he rises to talk to her. But - I've used both the old dip pens and a quill, and there is no way I'd toss it into the ink. Ruin the thing, probably flip up and dump ink everywhere, what the heck . . . Since he's going to talk for a few minutes, he'd be more likely to dip it in water and clean it, or maybe just wipe it dry on the side, but tossing it into the inkwell? No, no, no.

I know it is small stuff, but darn it, it is irritating to see these small blots.

So dot your eyes and check that research. Get someone to read it who knows something about country life.

tink
(grump, grump, grump - sometimes when we write, we make mistakes!)

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