[identity profile] mbarker.livejournal.com
Based on http://johndbrown.com/writers/my-big-draws/

Now, this is where it starts to get complicated. See, John is going to get seriously analytic here, starting with taking apart The Phantom Menace (you remember, the Star Wars movie? Jar Jar Fun Fun and other pains? Yeah, that one. Article right over here, compleat with sections, appendices and all that. Imagine, you too can have your very own Thrill-O-Meter! Go to http://www.hatrack.com/misc/phantommenace/index.shtml and read all about it!)

Quick summary: We all like sympathetic wahoo, curiosity, wanna, wonder, humor, and insight. When a story fails, you get confusion, disbelieve and disregard, mistrust, irritation and anger, and boredom. Now what we as writers want to understand is what sequence (character, setting, problem, plot) makes what effects!

Readers need to understand the situation, trust the author, and believe.

And... that's probably enough. Go read the article for more details.

So, what's that got to do with Thing 1, Lesson 3? I'm glad you asked. Basically, thing one, lesson three is about John Brown's big draws -- and yours. The same kind of thing that John does with Phantom Menace, and that we did with our list of 10 stories (you did make your list, right? And what emotions they stirred in you?) But with more detail.

First, John makes a list of the emotions that his favorite stories generate. Along with some keywords. Not just sympathy, but sympathy, rooting, justice. And he notes that this is basically story. Take a look at his list.

He also notes how he likes to feel when he's finished. When the movie ends, when you close the book and set it aside, how do you like to feel? He's got three, but you might have more or fewer.

Finally, he looked at it in terms of three or four story parts: characters, settings, problems and plots. What do you like to feel about characters? What do you like to feel about settings? What about problems? And of course, plots?

OK? So we've got our lipstick. Stories make us feel emotions. We've got our draws. What specific emotions do we like in our stories? And now, we've taken that list of emotions a little bit further. Polished up the list, looked at what we want to take away, and played a little with which emotions go with which parts of the story.

Go ahead and tidy up your lists. What are the emotions, where do you like to end up, and what do you associate with each part of the story: characters, setting, problem and plot?

And next... we'll look at thing two! How do stories do what they do (that old Black Magic?)?
[identity profile] mbarker.livejournal.com
Original posting 19 January 2009

Making the Bad Guy Human

Writers Digest, August 2005, pages 20 and 21, in the Fiction Essentials column by James Scott Bell, discusses the need to make the antagonist -- the villain -- a real person.

"Fiction readers thrive on danger. They want to see your protagonist challenged, threatened or uneasy. Sure, there's pleasure in vivid prose. But sooner or later (preferably, sooner) your protagonist must be opposed, or the story starts to drag." And, of course, most opposition comes from bad guys -- strong opponents. Sometimes the opposition is simply through competition, or through some difference of opinion. But in most cases, the opposition is someone "who operates from a negative set of values." A guy in a black hat -- but you need to make him a well-rounded, realistic character.
  1. What makes bad guys run? Don't just blame it on the evil. Get to know your bad guy, including whatever is positive. And in particular, what drives them. "A bad guy ought to be competent. He gets results. If he doesn't, he's not threatening." Think about how many real villains have a certain charm to them, and how that adds to the horror.
  2. The Sympathy Factor. Bell quotes Dean Koontz, "the best villains are those that evoke pity and sometimes even genuine sympathy as well as terror." Bell suggests thinking through your villain's life this way. First, think about what they look like. It's okay if this is a stereotyped person. Second, think about their objective. What is it that they are trying to do or achieve that brings them into conflict with the main character? Remember that from their point of view, they are the hero of their story. Third, dig into their motivation. Why do they want this? Why are they obsessed with it? What is pushing, driving, exciting and tempting them? Fourth, think about a sympathetic background for your villain. Bell likes to use a major turning point in their childhood, a powerful secret that can be revealed late in the story. Perhaps the key here is that you need to know your villain deeply.
  3. Digging deeper. Still not quite sure you know who this villain is? Try these questions to help you understand the opposition:
  • What are his talents? How do these talents help him get what he wants?
  • What do people like about him? What admirable qualities does he have?
  • What do other characters think about him?
  • Why are people drawn to him, what fascination does he offer the reader?
Think about making your villain complex and memorable. Not just a mustache-twirling desperado tying heroines onto railroad tracks and pushing the hero towards the edge of the cliff, but a real person who likes their coffee black.

Exercise? Take your work in progress, and identify the opposition. Do you know where they are headed, what drives them, and their background? Will readers understand, even if they can't forgive and forget, why this person opposes your hero? Where can you add some dialogue, some action, or other bits to help the reader see the opposition as a human?

And for the enhanced version -- turn your story over? What if the antagonist were telling the story? Switch the points of view, and tell us what happens when the Big Bad Wolf gets cheated by those nasty little pigs.

Make sure that everyone in your stories is a real person, not just a cardboard puppet being manipulated by the author.

And beer for my horses . . .
[identity profile] mbarker.livejournal.com
We are slowly working our way through Plot & Structure by James Scott Bell. In his chapter 4, he talks about beginnings. He suggests we need to get the reader involved, connect the reader with the lead character, introduce the story world, establish the general tone or genre of the story, force the reader to keep reading, and introduce the opposition. And that's just for starters!

The next section concerns the use of prologues. I'm not sure that I agree with Bell about using them, especially since so many editors advise new writers to avoid them. Get right into the action goes the cry. Still, since so many people want to try them, I suppose we should talk about how to use them best. Bell points out that effective prologues do one thing -- entice the reader to go on and read Chapter 1. Sounds simple, right? And there are only really three kinds of prologue.

First, the action prologue. A big scene, maybe a death. Suspense fiction loves to use these to kick things off. Excitement, suspense, what is going to happen? Then cut to Chapter 1. The prologue may or may not involve the lead character, but it needs to be big on action, relatively short, usually end with trouble, and at some point you want to tie it into the main plot or at least explain what happened. I suppose in some sense this is the disturbance writ large, upsetting lives before the story even starts.

Second, a frame story. This is where a character looks back and tells us the story. The inner story or extended flashback has consequences rolling into the now of the frame. One of the drawbacks to a frame is that we know this character will live, says he or she is telling the story in the frame. The frame needs to establish the feeling and tone for the main plot, should be interesting good reading in itself, and should show how the events of the past affect the prologue character now.

Third, there are teasers. A little scene at the beginning that happens later on in the book. Don't finish the scene, leave the reader wondering how it ends. And then when the scene happens in the ordinary sequence of the story, finish it out. Teasers need to be highly charged scenes, and stop short of resolution so that the reader wants to find out what happened. You can use the same words, or you can tackle it a little bit differently.

Okay. So one way to start the beginning is with one of these forms of prologue. In some books you'll find extended prologues, while others don't use the labels but still use the format. Fair warning, many editors recommend not using them, but just going ahead and starting your story.

The next part that Bell talks about is establishing a bond between the reader and the lead character. One of the tricks here is that the lead character needs to be a strong, rich character. Bell refers to Egri's advice "about living, vibrating human beings being the secret of great and enduring writing. Egri suggested that if you truly know yourself, deeply and intimately, you'll be able to create great, complex, and interesting characters." But when you have a character, how do you get readers to relate to him or her? Bell suggests four dynamics: identification, sympathy, likability, and inner conflict.

Identification means that we believe the lead character is like us. If circumstances were right, that could be us in the plot with those reactions. The lead character needs to be trying to accomplish something, be fearful and honestly react, and not be perfect. Normal human flaws are part of what makes us identify with a lead character. Superman without any flaws isn't someone we can empathize with. But give him some understandable fears and failings, and suddenly we can put ourselves in his shoes.

Sympathy strengthens the emotional investment in the lead character. Don't overdo it, but when the hero is in jeopardy, faces hardship that is undeserved, is coming up from behind (the infamous underdog), or has vulnerabilities -- that's when we feel sympathy and root for the lead character.

Likability, well, that's someone who does things that we like. They do favors for other people, they're witty, they make us feel good about ourselves. Think about people you like, and what it is that they do, then see if your lead character can do some of those things.

Inner conflict. Having doubts and concerns about what to do next makes the character more interesting. This doesn't mean waffling or grandiose extended bouts of self-examination, but just real honest uncertainty.

All right? So we've taken a look at getting the reader hooked and developing a bond between the reader and the lead character. You might take a look at the beginning chapter in a book you like, and consider how the writer got your interest and developed a link between you and the lead character. And don't forget, we've still got several bits of the beginning to go.

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