mbarker: (Smile)
[personal profile] mbarker
Original Posting Aug. 19, 2017

Writer's Digest, March 1999, on pages 30-33 and page 52, have an article by William J. Reynolds with the title Keeping Them in Suspense. All about how to build a page turner.

Reynolds starts out by posing the challenge that you want your readers to say, "I've gotta know." That's the essence of suspense. And to keep them turning pages, you want suspense. Compelling characters, plausible plot, intriguing subplots, richly evoked settings, appealing writing… Yes, you want those too. But suspense is what gives fiction that kick.

Now, he suggests you start by setting up three different sizes of suspense, just like soft drinks: small, medium, and large. Watch out for supersize? Anyway, most stories include all three sizes in different places. Maybe start with some small suspense, I wonder what is really going on. Then add some mortal danger, and get to medium-sized suspense. And build to large-sized suspense, who is this masked man? And, you might have a supersize twist.

Next, Reynolds suggests you plan a roller coaster ride. Waves of suspense! Start slow, build to a peak, drop, build again, drop, and so forth. Give your readers a bit of a breather, some release, interim resolutions.

But where does suspense come from? Well, what is the obvious source? Plot. But sometimes suspense grows out of the characters, too. Their actions and reactions, their motivations. "So suspenseful elements in the plot generate suspenseful episodes that grow out of the characters' personalities." And how the characters respond or react drives forward the plot, generating new suspenseful episodes to which our characters must react." Even the place – setting – may contribute suspense. Earthquakes, bandits, weather, all of these things can add suspense.

And, you need to keep track of your pace. Your style of writing, the viewpoint, the words and the way you use them, all can build suspense. Long, slow passages turn into short, telegraphic bursts.

And the last page – well, the resolution of your story – is a key part of the suspense. Watch out for inadvertently leaving your reader hanging on the edge of a cliff, you do want to resolve events satisfactorily. Not necessarily everything. And you do want the end to come quickly after the climactic shock. A few loose ends is not a problem. Give us a satisfactory conclusion, logical, perfectly in keeping with everything that's gone before. Then don't blunt it.

"Most important, we finally found out what we've gotta know."

Stop.

Practice? Take that work in progress, and go over it, looking at the suspense. Do you have some questions that the reader has just gotta know about right from the start? Do they build, and get resolved, and build again? If you've got some sections where there's no suspense, add a dash. And make sure that when we get that resolution, we don't spend too long hanging around trying to tie up every little loose end. Mostly...

WRITE!
tink


[identity profile] mbarker.livejournal.com
Original Posting Feb. 19, 2016

Over here

http://www.writingexcuses.com/2016/02/07/11-06-the-element-of-wonder/

the Writing Excuses group started to explore what they are calling elemental genres. I think you might call them primary components of fiction. Anyway, this time around they focused on wonder. The sense of wonder. They gave some examples, from a supersize spaceship the size of a moon in Star Wars to a cruise ship towering over you on the dock. They also talked about giving the reader time to bask in the moment of awe, that wonder is built in details, and wonder doesn't have to be big, it is often about something small.

They suggested a writing exercise. First off, polish your sense of wonder.

Now, look around your desk or your house, and pick out some object. Something small, ordinary, everyday. Maybe it's that letter weight, a tree outside your window, a raindrop on the window, a crumpled ball of paper in the trash, or even your own finger. One little humble thing, concretely in front of you.

Now focus on it. Describe it to us, in detail. Make us pay attention to the wonder of it, the amazing reality of it. Feel free to build up a scene, with characters, and all that, around this little bit of reality, if you want to. But mostly, engage your reader with the wonder of it.

Go ahead. Write about that wonder.
tink
[identity profile] mbarker.livejournal.com
Based on http://johndbrown.com/writers/my-big-draws/

Now, this is where it starts to get complicated. See, John is going to get seriously analytic here, starting with taking apart The Phantom Menace (you remember, the Star Wars movie? Jar Jar Fun Fun and other pains? Yeah, that one. Article right over here, compleat with sections, appendices and all that. Imagine, you too can have your very own Thrill-O-Meter! Go to http://www.hatrack.com/misc/phantommenace/index.shtml and read all about it!)

Quick summary: We all like sympathetic wahoo, curiosity, wanna, wonder, humor, and insight. When a story fails, you get confusion, disbelieve and disregard, mistrust, irritation and anger, and boredom. Now what we as writers want to understand is what sequence (character, setting, problem, plot) makes what effects!

Readers need to understand the situation, trust the author, and believe.

And... that's probably enough. Go read the article for more details.

So, what's that got to do with Thing 1, Lesson 3? I'm glad you asked. Basically, thing one, lesson three is about John Brown's big draws -- and yours. The same kind of thing that John does with Phantom Menace, and that we did with our list of 10 stories (you did make your list, right? And what emotions they stirred in you?) But with more detail.

First, John makes a list of the emotions that his favorite stories generate. Along with some keywords. Not just sympathy, but sympathy, rooting, justice. And he notes that this is basically story. Take a look at his list.

He also notes how he likes to feel when he's finished. When the movie ends, when you close the book and set it aside, how do you like to feel? He's got three, but you might have more or fewer.

Finally, he looked at it in terms of three or four story parts: characters, settings, problems and plots. What do you like to feel about characters? What do you like to feel about settings? What about problems? And of course, plots?

OK? So we've got our lipstick. Stories make us feel emotions. We've got our draws. What specific emotions do we like in our stories? And now, we've taken that list of emotions a little bit further. Polished up the list, looked at what we want to take away, and played a little with which emotions go with which parts of the story.

Go ahead and tidy up your lists. What are the emotions, where do you like to end up, and what do you associate with each part of the story: characters, setting, problem and plot?

And next... we'll look at thing two! How do stories do what they do (that old Black Magic?)?

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