mbarker: (Me typing?)
[personal profile] mbarker
Original Posting Feb. 23, 2017

Over here,

https://madgeniusclub.com/2017/02/22/fractured-mirrors-and-the-point-of-pain/

Sarah Hoyt contemplates what makes a good book. Historically, we have seen classical references, advancing change, and so forth. Ludic? Oh, that means are they fun! So...

Sarah suggests that there's popcorn books, the ones that are just a short escape (pulp fiction? Who said that?). Then there are the ones that make your voice heard. The ones that have something in them that's unforgettable! But, suppose that's what you want to write. How do you do that?

Well, Sarah suggests looking towards mirrors and the point of pain.

What? Yes, that point where the world shatters, and it's never the same again? That's what she likes to write.

That doesn't mean the popcorn books aren't good. If people enjoy them, great. But… If you want to go for the gold, try a shattered mirror and pain.

Mirrors? What does that remind me of? Oh, now that reminds me of James Scott Bell’s book, Write Your Novel From the Middle. Over here, he talks about it

http://www.helpingwritersbecomeauthors.com/plotters-and-pantsers/#

Where the key is the mirror moment, where “The character is forced to look at himself. As if in a mirror, only it’s a reflection of who he is at that moment in time. Who am I? What have I become? What do I have to do to regain my humanity? Sometimes, it’s the character looking at the odds. How can I possibly win? It looks like I’m going to die—physically or spiritually. Now what am I supposed to do?”

And the mirror cracked….

So, there.
WRITE!
tink


[identity profile] mbarker.livejournal.com
Original Posting 25 Jan 2012

"Good story telling, either verbal or written, is not always natural."

Very true. I'm not at all sure it is ever natural. But...

I'm not sure how to say this best.

Yep, good story writing, good story telling, is hard. It takes time, it takes practice, it takes trying things out and watching what happens and then thinking about it and trying again and again and again -- it's work! And just like every other mastery... well, the research shows that 10 years and a million words will get you started. So it isn't something that just happens naturally.

But, on the other hand, we do talk a lot. Maybe we're more patient with each other than we should be, but we do talk and listen, helping each other out, drawing out the interesting points, laughing when there's something funny, making it easier to tell that story about the time when...

And it may not be the greatest story, or even particularly good, but it's a story.

All I meant was that instead of trying too hard to tell deep, meaningful stories, maybe it is easier to start with the little daily stories.

I don't want to get into the question of whether everyone can tell stories or not. Although, I have to admit, as a teacher, part of what I'm supposed to do is try to unlock whatever abilities are there and help build them up as far as possible, so I've got a vested interest in at least assuming that just about everyone can do more than we might expect -- although what's needed to get them started and keep them going to the point where they are reasonably good at it can be tough. But the good news is that the folks around here (WRITERS, that is) want to tell stories -- and this is a game where desire can certainly help push things along, even though it also takes a passel of hard work and practice.

So! What the heck. Sit down, pull up a friend, and try telling them one of your daily stories, the ones that you talk to your friends about, the ones that you write in letters, the ones that you tell over a cup of coffee. That's all I'm saying.

(Do people still write letters? Someone must, right?)
[identity profile] mbarker.livejournal.com
Original posting 6 September 2008

Eight Rules of Writing?

I've forgotten exactly how I got on it, but I get e-mail odds and ends from Writer's Digest on a regular basis. The headline on one that came by recently intrigued me, so I went over to read it. Apparently someone summarized the eight key rules for writers at a recent conference. Here's the URL http://writersdigest.com/article/steve-berrys-8-rules-of-writing and there is a place there to sign up for your very own news, tips, and special offers. But let's take a look at these rules. Note that the numbered lines are from the webpage -- the commentary is me babbling. Feel free to disagree.

1. There are no rules. You can do anything you want as long as it works.

I think this may be the most important rule -- and the most important modifying phrase, "as long as it works." This is the engineering or pragmatic rule of thumb -- does it work? If it doesn't work, it really doesn't matter how pretty it is, how much time you spent on it, or anything else, it doesn't work. So make sure it works first.

2. Don't bore the reader. You can bore the reader in a sentence, in a paragraph, by misusing words, poorly choosing words, using the wrong length, etc.

MIT used to pay a writing consultant to come in and give a workshop for students and faculty. One of the first and last points that he reminded that group of was that business readers don't have to read your writing. Teachers and other students often read the whole thing, no matter how bad it is, because they have to. Regular readers just stop reading. So the first sentence, and every sentence, paragraph, scene, chapter break -- make it interesting. Make the reader want to keep reading.

3. Don't confuse the reader. Don't misuse point of view. Don't do too much at once.

Keep it simple. Sure, changing points of view, 39 plot lines woven into a complex braid, flashbacks and flashforwards and flashsideways all can be exciting and fun for the writer. But confused readers stop. You want the reader to enjoy it, which means they have to understand and follow it -- easily.

4. Don't get caught writing. Don't let you, the author, enter the story.

He would never come home again. Now how does the protagonist know the future like that? I always like the ones where someone walks into a city, and suddenly describes neighborhoods, history, the sewer system -- just from walking a few feet in. Amazing perception.

5. Shorter is always better. Write tight. It makes you use the best words in the right way.

Purple prose and gonzo writing fill up pages, but you probably don't want to overdo it. Papa Hemingway and The Little Book may be a bit sparse, but do try to keep it tight. You don't have to write haiku, but at least consider the lessons of poetry and keep the words close. And remember Twain's advice about the difference between lightning and a lightning bug.

6. Don't lie to the reader. It's okay to mislead, but don't lie. If you say the character's motivation is A and it turns out to be B (and you haven't foreshadowed it at all), the reader will feel cheated.

I think writers get into this because they're looking for that unexpected twist, and it feels easier to just lie to the reader, use that unreliable narrator and drag the reader into the morass of misunderstanding. But that's not the point! You want to play the mystery game, where all the clues are right out there in front of the reader, but until the great sleuth explains how it all fits together, no one realizes why the sleeping dog is important. Play fair with the reader -- don't lie to them.

7. Don't annoy the reader. Don't use names that are hard to pronounce or write choppy sentences throughout the entire book. It keeps people from getting close to your characters.

An upset reader? That's a confused reader taken one step further, isn't it? Names that are hard to pronounce are hard to remember. Several names that are very close to each other is also puzzle for the reader -- was this Amos the senior, Amos the younger, Amos the cousin -- oh, who cares! If all of the sentences are the same length, there's a certain singsong effect that builds up.

8. You must tell a good story. Bad writing can be forgiven with a good story. A bad story with the most beautiful writing cannot.

This is an interesting one because it is often to justify not doing one's best with grammar, spelling, and the other tedious details of the craft of writing. And to some extent, it may be true that editors and publishers will work with the writer who has a really good story to fix up the little stuff. But if the story just isn't there, then the best grammatical construction, proofreading, and other craftsmanship won't sell the missing story. So make it a story that you would like to read, that really makes readers interested and excited, and do the best you can with the nails and painting around the edges, but don't sweat it trying to get the last comma in or out. The easier it is to read, the more likely that the editor will see your great story without getting stuck on the grammar, spelling, and interesting font choices you've made in presenting it -- but you do need a great story under the wrappers.

Sorry, hopefully my little comments haven't hidden the eight rules. It's an interesting selection. And I think it's a good place to start, especially with that first reminder -- make sure it works.

So what do you think? Are there any of these that don't quite seem right for you? How would you illustrate or phrase each of these? Are there any other rules that really belong in the mix? What are they and why do they belong in your list?

Something to think about as we charge into a fall full of writing.

[Little Book? Look for the Elements of Style by Strunk and White. Excellent book. Looks like the original 1918 version is available online, while the 1950s versions with White cost something? Most used book stores have it cheap.]
[identity profile] mbarker.livejournal.com
Eight Rules of Writing?

I've forgotten exactly how I got on it, but I get e-mail odds and ends from Writer's Digest on a regular basis. The headline on one that came by recently intrigued me, so I went over to read it. Apparently someone summarized the eight key rules for writers at a recent conference. Here's the URL http://writersdigest.com/article/steve-berrys-8-rules-of-writing and there is a place there to sign up for your very own news, tips, and special offers. But let's take a look at these rules. Note that the numbered lines are from the webpage -- the commentary is me babbling. Feel free to disagree.

1. There are no rules. You can do anything you want as long as it works.

I think this may be the most important rule -- and the most important modifying phrase, "as long as it works." This is the engineering or pragmatic rule of thumb -- does it work? If it doesn't work, it really doesn't matter how pretty it is, how much time you spent on it, or anything else, it doesn't work. So make sure it works first.

2. Don't bore the reader. You can bore the reader in a sentence, in a paragraph, by misusing words, poorly choosing words, using the wrong length, etc.

MIT used to pay a writing consultant to come in and give a workshop for students and faculty. One of the first and last points that he reminded that group of was that business readers don't have to read your writing. Teachers and other students often read the whole thing, no matter how bad it is, because they have to. Regular readers just stop reading. So the first sentence, and every sentence, paragraph, scene, chapter break -- make it interesting. Make the reader want to keep reading.

3. Don't confuse the reader. Don't misuse point of view. Don't do too much at once.

Keep it simple. Sure, changing points of view, 39 plot lines woven into a complex braid, flashbacks and flashforwards and flashsideways all can be exciting and fun for the writer. But confused readers stop. You want the reader to enjoy it, which means they have to understand and follow it -- easily.

4. Don't get caught writing. Don't let you, the author, enter the story.

He would never come home again. Now how does the protagonist know the future like that? I always like the ones where someone walks into a city, and suddenly describes neighborhoods, history, the sewer system -- just from walking a few feet in. Amazing perception.

5. Shorter is always better. Write tight. It makes you use the best words in the right way.

Purple prose and gonzo writing fill up pages, but you probably don't want to overdo it. Papa Hemingway and The Little Book may be a bit sparse, but do try to keep it tight. You don't have to write haiku, but at least consider the lessons of poetry and keep the words close. And remember Twain's advice about the difference between lightning and a lightning bug.

6. Don't lie to the reader. It's okay to mislead, but don't lie. If you say the characters motivation is A and it turns out to be B (and you haven't foreshadowed it at all), the reader will feel cheated.

I think writers get into this because they're looking for that unexpected twist, and it feels easier to just lie to the reader, use that unreliable narrator and drag the reader into the morass of misunderstanding. But that's not the point! You want to play the mystery game, where all the clues are right out there in front of the reader, but until the great sleuth explains how it all fits together, no one realizes why the sleeping dog is important. Play fair with the reader -- don't lie to them.

7. Don't annoy the reader. Don't use names that are hard to pronounce or write choppy sentences throughout the entire book. It keeps people from getting close to your characters.

An upset reader? That's a confused reader taken one step further, isn't it? Names that are hard to pronounce are hard to remember. Several names that are very close to each other is also a puzzle for the reader -- was this Amos the senior, Amos the younger, Amos the cousin -- oh, who cares! If all of the sentences are the same length, there's a certain singsong effect that builds up.

8. You must tell a good story. Bad writing can be forgiven with a good story. A bad story with the most beautiful writing cannot.

This is an interesting one because it is often to justify not doing one's best with grammar, spelling, and the other tedious details of the craft of writing. And to some extent, it may be true that editors and publishers will work with the writer who has a really good story to fix up the little stuff. But if the story just isn't there, then the best grammatical construction, proofreading, and other craftsmanship won't sell the missing story. So make it a story that you would like to read, that really makes readers interested and excited, and do the best you can with the nails and painting around the edges, but don't sweat it trying to get the last comma in or out. The easier it is to read, the more likely that the editor will see your great story without getting stuck on the grammar, spelling, and interesting font choices you've made in presenting it -- but you do need a great story under the wrappers.

Sorry, hopefully my little comments haven't hidden the eight rules. It's an interesting selection. And I think it's a good place to start, especially with that first reminder -- make sure it works.

So what do you think? Are there any of these that don't quite seem right for you? How would you illustrate or phrase each of these? Are there any other rules that really belong in the mix? What are they and why do they belong in your list?

Something to think about as we charge into a fall full of writing.
tink

[Little Book? Look for the Elements of Style by Strunk and White. Excellent book. Looks like the original 1918 version is available online, while the 1950s versions with White cost something? Most used book stores have it cheap.]

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