mbarker: (Burp)
[personal profile] mbarker
 Original Posting 9/5/2019

Oh, that's so good. Go over here and read Sarah Hoyt's posting about how to break bad habits (bad fiction writing habits, okay?).https://madgeniusclub.com/2019/09/04/how-to-break-bad-habits/Here's a short summary...?1. "And the whole city rejoiced." Characters are the center of their own story, and what some other character does, is viewed from their OWN POV. Don't project too much!2. "Gaucheness equals pedophilia." Being mean to the main character does not mean they are all evil.3. "Let's bang on my deathbed" Characters need to make internal sense. Don't play "I'm the author, so I can make you do anything" with your characters.4. "Victimhood = Virtue." Just because a character is mistreated does not mean they are wonderful.And from the comments, we can add...5. Peeking at the GMs notes. Don't let your characters do something that only makes sense if they have information they couldn't have.Hum. What other bad habits should we add to that list? Give it a catchy name, and describe the problem, okay? E.g.Procrastination never finishes. Yes, it may not be perfect. Yes, you may have another idea, or even a better idea, tomorrow. BUT... go ahead and write now. Do what you can, finish it as well as you can, revise it as well as you can, and... call it complete for now. Go on. Yes, you can. DO IT!Go on, what writing bad habits have you noticed?
[identity profile] mbarker.livejournal.com
original posting: Tue, 11 Nov 1997 11:08:47 EST

Most of us have heard of the deus ex machina ("god out of the machine")--where Euripides would use a mechanism to usher in a god (or the power of a god) to rescue the hero or untangle some wrinkle in the plot. Aristotle taught us to avoid it, preferring that the resolution grow from the action.

[and yes, a fortuituous natural disaster, "accidental" coincidences, and similar "out of the blue" bits also fall into this class of cheap plot solutions.]

So we know to avoid artificial devices for resolving difficulties in our writing. The hero/ine needs to make their own breaks, the villian hang themselves with their own ropes, and so forth.

But I want to warn against a tendency I've noticed in some SF/F novels of the last few years. It's the "diablo ex machina" style of character development, especially for the antagonist or villian.

Specifically, in answer to questions such as why does the "bad guy" prefer sex with little children? (or have some other less than appetizing personality trait or quirk)

Simple, s/he's the president of a megacorporation. (or maybe the child of a rich person...)

Or s/he's the politically appointed head of the welfare department. (cabinet post, whatever...the political appointment seems to be the tarbrush)

S/he's a manager.

S/he's a rock singer.

S/he grew up in New York. (well, that one might be...no, that's silly)

I.e., in response to the opportunity to show us where this kind of character fault comes from, the answer is to point to their position, group, or something similar.

I always feel cheated when the author pulls this. Presidents of megacorporations don't automatically have bad personalities. Even the children of presidents aren't automatically bad characters.

Success doesn't automatically mean someone is in league with the devil!

My advice is, don't pull your devil out of the machinery--make them real. Make them someone that might very well be sitting at the corner table in the restaurant, winking at you. Make them people that the reader can believe might be living next door... take the time and do some research into the real causes of whatever antisocial traits you want to endow your bad guys with.

And I think your readers will thank you, for making that "bad guy" just a touch more real than the diablo ex machina.

Oh, and don't forget--no gods from the machinery, either.

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