TECH: How fast can you go?
Feb. 4th, 2010 01:28 pm![[identity profile]](https://www.dreamwidth.org/img/silk/identity/openid.png)
Original posting 30 Dec 2009
A.k.a. pacing...
Writers Digest, December 2008, pages 61-62 has an article by Steve Almond with the title, "Pacing." It comes with a sidebar about pacing mistakes, and exercises. So... first the article.
Steve starts out by reminding us that Anton Chekhov recommended throwing out the first three pages of every initial draft. The reason? Well, mostly because we all spend a while getting started, and fairly often the real beginning of the story is buried a ways in. So...consider slashing the start. Some questions to consider -- is the protagonist alone for the first pages? Is he in bed or bathtub? Is he worrying, and mostly thinking about stuff? If so, you might want to cut, slash, and burn.
Second, Steve passes on some wisdom from Jim Shepard about pacing. Pacing is the rate of revelation. So when readers are learning new things, the pace is fast. When the revelations slow down, the pace slows down. Note that chronology and rate of revelation are not necessarily related.
So -- look for the real beginning of your story, and keep the pace moving by revealing new things to the reader.
And on to pacing mistakes:
A.k.a. pacing...
Writers Digest, December 2008, pages 61-62 has an article by Steve Almond with the title, "Pacing." It comes with a sidebar about pacing mistakes, and exercises. So... first the article.
Steve starts out by reminding us that Anton Chekhov recommended throwing out the first three pages of every initial draft. The reason? Well, mostly because we all spend a while getting started, and fairly often the real beginning of the story is buried a ways in. So...consider slashing the start. Some questions to consider -- is the protagonist alone for the first pages? Is he in bed or bathtub? Is he worrying, and mostly thinking about stuff? If so, you might want to cut, slash, and burn.
Second, Steve passes on some wisdom from Jim Shepard about pacing. Pacing is the rate of revelation. So when readers are learning new things, the pace is fast. When the revelations slow down, the pace slows down. Note that chronology and rate of revelation are not necessarily related.
So -- look for the real beginning of your story, and keep the pace moving by revealing new things to the reader.
And on to pacing mistakes:
- Covering too much ground. When stories are sketchy, just outlines, they don't engage readers. So make sure that you are setting scenes, not just outlining them. Remember, readers don't really want a list of facts, they want living characters.
- Front-loading the background. Readers need to know what the main character knows before plunging too far into the scene, but... don't infodump. Get to the story, then give the necessary background.
- Cutting the B+ material. Go ahead and write the bloat -- and then cut it. You want to make your stories tight, and stay focused on top-notch material. "That's what proper pacing is all about: making sure the reader is pulled through the story, as if by an invisible thread."
- Look at your most recent rough draft. Try cutting the first three pages-- where would it start? Or at least, take a look at the background material in the first few pages. Is it essential? Cut the extra.
- Read your favorite short story (or novel) again. Look at the passage of time -- how long does the story really take? Then look at the revelations, and especially the rate of revelation in the climactic spots. How does the pacing work in that story?
- Print out two copies of a rough draft of a recent story. Then try cutting every word that isn't absolutely needed. Cut at least half the story. Then identify the most dramatic, climactic points and rewrite them. Try slowing the pace.