mbarker: (BrainUnderRepair)
[personal profile] mbarker
 Original Posting April 16, 2019

I'm sure you all remember Q in the James Bond movies, who carefully handed Bond some gadgets and told him not to play with them. Why? Well, at the end, Bond often escaped the doom descending on him using those gadgets. But, if he had just pulled them out of his socks at that point, we would all groan. However, Q handed them out way ahead of time. So…"In fiction, the Lead character reaches a point near the end when everything looks lost. Lights Out! What he needs is courage and motivation for the Final Battle. This is where the Q Factor comes in."The Q Factor is an emotional push, set up back in Act I, that provides inspiration or instruction at a critical moment in Act III. Sometimes it's an icon or a physical object. Sometimes it's just a memory, a voice in the head. Sometimes it's something that just reminds the Lead about… It's something that encourages the Lead. Sometimes it's a negative example, where the Lead thinks something like, "If I give up, I'll be as bad as…"Why is this here? Remember the death stakes. When you face death, you are afraid! When all that stands in front of the Lead, he's going to be tempted to run. What makes him stay and fight?The Q Factor, an emotional boost, just when it's needed.So, how do you figure it out? Well, James suggests brainstorming Q factors! Make a list of physical items, mentors, characters embodying cowardice and moral corruption. Then, choose one that you like. Write a scene early in Act I that ties this element emotionally to the Lead. You may want to put a reminder in Act II. Oh, you might have The Q Factor before or after Lights Out.James finishes with a reminder. The story is about a character using force of will to fight death. That's not just analytical. It's emotion that moves the main character to action, and The Q Factor is a spark for that fire.So. Doorway of No Return #2 slams behind us. Mounting Forces gather for the Final Battle ahead of us. Lights Out as we face the Final Battle. And... the Q Factor gives us a glimmer of hope, a beacon to guide us, a song to sing as we head into battle!
[identity profile] mbarker.livejournal.com
Original Posting 27 Dec 2010

Hum...

Over here http://www.sfnovelists.com/2010/12/23/you-cant-teach-passion/, David B. Coe blogged about "You Can't Teach Passion." And...

For some reason, the title, "You Can't Teach Passion," kind of itched whenever I saw it. So I've been thinking about why that feels like fingernails on a blackboard to me.

I think I can probably agree with David that we can't teach passion, if we're talking about teaching as "sage on the stage" lecture presentations designed to fill time with the teacher talking and the students scribbling, sleeping, or staring into space, but probably not really engaged. Unfortunately, too many of us have learned to define teaching and learning in those terms.

On the other hand, that kind of teaching often does a very good job of eliminating passion. Even someone who has a dream, a vision, a fire burning often finds that kind of teaching acting as a tremendously effective dream quencher, blackout curtain, and fire extinguisher. Take a kid who's lively, outgoing, interested in the world around them, set them down in a orderly classroom with good teaching discipline, and pretty soon you're likely to have a quiet drone.

But, despite the excellent methods of eliminating passion that we have developed (documented at length as killer phrases in What a Great Idea! 2.0 by Chic Thompson -- that's nonsense, that's irrelevant, that's unproven, that's dangerous, that's not salable, etc. etc. etc. all of which say "No" to passion), we've also got some ways to encourage passion. See Michalko's Thinkertoys, Roger van Oech's A Whack on the Back of the Head and A Kick In the Seat of the Pants, or Edward de Bono's various books, among others. Ways to take that little flicker of interest and excitement, to blow gently on it and provide tinder to help it grow into a raging flame. To give passion creative outlets and let the dream become reality.

You can't teach passion. But you can quench it, so easily. And, on the gripping hand, you can encourage passion. Heck, you might even find a teacher cheering you on. And that's real learning.

(Who is still trying to figure out why the notion that some people don't have "the passion" or "the inspiration" or whatever it is makes me queasy. What do you think?)
[identity profile] mbarker.livejournal.com
Original Posting 13 Nov 2009

Ekphrasis! The poor man was suffering from it, what could be done?

No, this is our word from an article in Writers Digest, February 2005, pages 41 to 43. The title is "The Fine Art of Poetry" by Miriam Sagan. And that odd word ekphrasis (say it five times in a row and it starts to roll trippingly off your tongue, eh?) apparently is an old term for making poetry based on a work of visual art. Sculpture, paintings, I suppose even music videos and advertisements are all fair targets to help you spark your poetry. "It's a time-honored technique of poetry to draw inspiration from other art forms. Often the imagination of another artist can truly fire a poet's desire for expression."

Apparently the term originally referred to the part of a poem that showed us something -- that drew an image. A description of Achilles shield or something like that. However, today it simply means a poem drawn from a particular piece of art -- or about a particular piece of art. There are no fixed formal constraints, and it's up to you as to whether you go to the museum or simply contemplate a reproduction. Nowadays, you might even take a look at Google images or some such digital repository and see what catches your eye there.

Miriam suggests a field trip. Dedicate some time to a poetry field trip. A museum, a park, that funny public sculpture in front of a corporate headquarters or perhaps the art hanging in a shopping mall? Take some time, look around, see the pieces and their setting and the people. Relax, look, let yourself respond and feel. Make some notes.

Next, "enter the scene and describe it." Describe the piece and the setting. Think about the words you're using, the colors, the lighting, the sounds, the smells -- and pick out the parts that really need to be there.

Miriam suggests starting with objective description. Then let your imagination take sway. "What do you imagine about the piece or the artist? Can you place yourself in the scene?" Interlace objective bits, sketching what you see in words, with your own inward description. Spend some time at this -- 20 minutes or so. You may feel as if you reach a natural stopping point. Give yourself a minute or two to make sure.

This is a journey of exploration. Clearly, ekphrasis already has a theme -- the piece of art in front of you. But feel free to welcome unexpected twists. Your poem does not have to be just a word sketch of the painting -- it's a painting, plus you.

There's a sidebar, that gives 12 steps to writing an ekphrasis poem:
  1. Select your piece of art.
  2. Take plenty of time to be alone with it and absorb it.
  3. Draft some notes.
  4. Observe color, forms, materials.
  5. Notice how it makes you feel.
  6. Add some historical or biographical material about the artist if you like.
  7. Start drafting the poem.
  8. Allow yourself to move back and forth between subjective reactions and objective observations.
  9. Step out of the frame of the art if you like and observe the passing scene or your own reaction.
  10. If you haven't been writing in lines of poetry, break the prose where you'd naturally take breaths.
  11. Let the poem sit and revise it after a few days (but don't edit out the freshness of your initial response).
  12. Enjoy -- and remember you can do this whenever you need a little inspiration.
So there you have it. Ekphrasis really isn't something you suffer from, it's just another way of inciting you to poetry with a little dash of art. So go ahead and try it.

Write!
[identity profile] mbarker.livejournal.com
Original Posting 20 June 2009

Writers' Digest, October 2004, pages 26 to 33, has a collection of short "nuggets of wisdom" related to getting published. Maria Schneider is the author of the compilation. Take a deep breath, and here we go:
"When I'm having trouble, I read other people's work I admire. That gets me inspired. You can also visualize yourself as a movie director moving your characters around. That's nice and empowering. Or you could go the other way and imagine yourself as an assembly-line worker. Not empowering at all -- but good for reminding yourself that writing isn't always art. Sometimes you have to bang it out." A.J. Jacobs
Take a page from someone that you admire -- or perhaps take a look at that book that you can't believe got published? Anyway, get a shot of inspiration from some of the other writing around. Or back off and reconsider your writing as movie direction, or as the factory grinding out widgets? What about the monkeys madly typing?

Something to tuck in your journal perhaps -- different ways to inspire yourself, to help fan that flickering flame that keeps you writing. Take a moment and think about what gets you excited about writing. Put it down in your list. Now think about something else that helps you keep writing. Put that down. Try to come up with five different inspirations, butt-kickers, or whatever that helps you with your writing.
[identity profile] mbarker.livejournal.com
Original Posting 8 June 2009

Writers' Digest, October 2004, pages 26 to 33, has a collection of short "nuggets of wisdom" related to getting published. Maria Schneider is the author of the compilation. Take a deep breath, and here we go:
"Don't be afraid to share the specific details of whatever compelled you to head for the keyboard. Bring that experience to life for your readers -- make them feel what you felt, as powerfully as you felt it." David A. Fryxell
There are a couple of points about this quote. The first one is that you should feel inspired -- compelled to write. Get excited about it. You need to feel things, to be moved deeply, to laugh, to cry, to be enthused by your own ideas. And then you show that to your readers. All the craft tricks -- the characters, the dialogue, the plot structure, all of that -- are ways to help the reader get excited. Ways to bring your inspiration, your excitement, your enthusiasm to the reader. Sure, some of them won't feel it quite the same way that you did. But that's OK. Because some of them will feel it powerfully. And sharing experience is what it's all about.

So feel. And write.
[identity profile] mbarker.livejournal.com
Original Posting 1 June 2009

Writer's Digest, August 2006, pages 60 and 61, have an article by Jeannie Greeley with the title, "Inspiration Points." The focus is on advice for aspiring writers, in particular from people who are already writers. "Inspiring newbies without giving a false sense of success..." What do writing instructors and published authors recommend?

It takes a village. Join a community to stay inspired. Some kind of writing community helps. It's a shared creative environment, and it's a public commitment. It's good modeling.

The truth about payday. "Honesty is the best policy... about how much the writing life pays." Or doesn't pay. The average advance for a work of fiction is from $5000-$10,000. Do the math. How many novels can you churn out each year? Then comes the hard question of how to combine a 9-to-5 job that you can live on with writing. Some people go for mindnumbing jobs.

Coping with rejection. Rejection letters are part of the business. Wallowing in it doesn't help. Figure out a strategy that works for you to respond -- whether that's a short break and pep talk, sending out another copy, or whatever. But do expect that you are going to get lots of rejections.

Inspiration: fact or myth? How important is inspiration? Writers' opinions vary. Christopher Castellani says "any writer who blames inactivity or a dry spell on lack of inspiration is just lazy." Creating a book is "lots of hard, laborious, meticulous work." Others admit that inspiration helps, but it's not enough to get you published. Perspiration -- following through -- determination is what makes publication.

The sidebar suggests six ideas for helping you stay on the road:
  1. Keep a list of comfort books -- reread those authors that inspire you to write to remind yourself.
  2. Celebrate your accomplishments. Whether they are small or big, you've done something for your craft. Reward yourself.
  3. Visit writing websites and read about other writers' accomplishments.
  4. Talk to experienced writers about your situation. Most of them are happy to share tips.
  5. Make a list of reasons why you want to write. This is your list, so be as silly or melodramatic as you want. Personal affirmations don't have to make sense to anyone else.
  6. Take revenge. You can respond to rejection letters in private or even post them on RejectionCollection.com
Sounds like good advice to me?
Write!
[identity profile] mbarker.livejournal.com
Original posting 16 May 2009

Writers' Digest, August 2006, pages 30, 32 and 33, have an article by Joe Ortiz with some discussion of creativity followed by six -- a half-dozen! -- exercises. The title of the article is, "Supercharge Your Creativity."

From drama and painting: A Painting As a Scene in a Drama

To get students to create dramatic action in their plays, playwright August Wilson asked them to describe a painting, then explain what was going on in the picture and evolve a story.
Your task: "Think of a famous painting or any other image you know from memory. Or find a photo of a painting in a book (one with people in it will serve best). Imagine the situation as a scene in a novel. Write one clear sentence describing how the characters arrived in their current state. Write a second sentence from one character's point of view. And write a final sentence about the scene that follows. Take five minutes."
So start with a painting or photograph. This situation is a scene in your novel. In one sentence, tell us how the characters got into their current state. Then in one sentence, look at the current state from one character's point of view. And then in one sentence, tell us what happens next. Three sentences -- how did we get here, where are we now, and what happens next. Five minutes.

Write.
[identity profile] mbarker.livejournal.com
Original posting 16 May 2009

Writers' Digest, August 2006, pages 30, 32 and 33, have an article by Joe Ortiz with some discussion of creativity followed by six -- a half-dozen! -- exercises. The title of the article is, "Supercharge Your Creativity."

The article starts with notes about Claude Monet trying to paint with a brush attached to a long stick, Miles Davis giving musicians music only minutes before the start of the recording session, and Anton Chekhov who tried to always finish stories in 24 hours or less without using notes from his notebook. "Good artists often put themselves into risky or challenging situations to spark their creativity." Monet was deliberately reducing his control, forcing himself to rely on impulse. Davis wanted improvisation based on pattern and variation, pushing the riffs and motifs, depending on spontaneity. Chekhov gave himself deadlines and wrote from memory to add urgency and emotion to his stories. They were all working towards what's often called the creative moment or breakthroughs.

All too often, hours of concentration don't really move things ahead. But get up and walk around the block, take a shower, or do something else -- and there is a lightbulb popping over your head and suddenly you know what needs to be done. Insight, inspiration, Eureka -- whatever you want to call it, that moment of creativity often makes complex tasks much easier. "Any self-imposed device that focuses intensely on craft can serve as a catalyst to set the wheels of creativity in motion."

The exercises translate established artistic processes or devices into tools that you can use to spark the fires of your most creative moment. Some suggestions for using them:
  1. The games are an experience or adventure, not a thought process. Don't over think, and certainly don't grind away at them.
  2. Observe the time limits as one of the keys for accessing creativity.
  3. Trust the unknown. It's scary, but thrilling.
  4. Look for spontaneous answers. Don't fabricate answers, just watch and see what comes up.
  5. If one game doesn't work, try another. But don't be afraid to struggle with an uncomfortable task that forces your mind to try something new.
  6. Learn to identify what you feel like when creativity strikes. But then just observe. Save the analysis for later.
  7. The object of the games is the sensation you discover. Get in touch with how creativity feels.
  8. Don't strive for a polished, finished piece. Do accept the vitality of your results.
As for instructions, each exercise has its own. But in general, you want to do this:
  1. Relax. Use whatever techniques you like, such as meditation or deep breathing, to relax.
  2. Enjoy the discomfort. Follow directions, do the assignment, "stupidly copy everything" as Michelangelo said.
  3. Let go. We are not analyzing, critiquing, etc. Play again.
  4. Watch your body for sensations. We really aren't disembodied creatures of thought. Recognize what creativity feels like to you.
  5. Wait for inspiration. Patience -- creative fish bite when they want to, with the word, a phrase, an idea out of nowhere.
  6. Go back for more. When you fall out of the creative zone, take another look at the pattern or structure that got you there, and climb back in again.
Okay? I'll go ahead and write up the exercises.
[identity profile] mbarker.livejournal.com
Original posting 30 April 2009

Writers' Digest, October 2004, pages 26 to 33, has a collection of short "nuggets of wisdom" related to getting published. Maria Schneider is the author of the compilation. Take a deep breath, and here we go:

"Every writer works differently. I know some writers who know exactly what happens from start to finish in a very short space of time and are able to write a very quick draft. Then they'll spend a long time polishing and filling out characters. But I don't like to work like that. I would rather not know what happens next or how it ends. I think it keeps it more interesting for me. And I think if I don't know what's going to happen at the end, then, hopefully, the readers won't know either." Marian Keyes

Writing by the seat of your pants? Or plotting, planning, and character sheets? How do you start, how do you get to the end, and how do you revise and rewrite? Some people prefer dashing off into the wilderness, and then figuring out how to guide the reader into that heart of darkness. Others like to lay out the plans and itinerary first, and then fill in the missing parts.

And there are those who change their methods as they go. Some do their first work relying on inspiration and muse and all that stuff, but then start a more craft approach as they get into doing further work. Others may lay out plans and plots, and then set them aside in the blaze of writing. Or there are those such as Lois McMaster Bujold who do both -- writing the story on one hand, but also writing a journal/plan/superstructure alongside with the other hand. According to her own estimation, that hidden book weighs in at least as heavy as the one that gets published.

How do you handle the ideas and the writing? Why?

(considering the cautionary tale of the centipede who was asked which foot he started walking with, and in contemplation of an answer to this vexation, discovered that he could no longer walk...)
[identity profile] mbarker.livejournal.com
Original posting 27 April 2009

Writers' Digest, October 2004, pages 26 to 33, has a collection of short "nuggets of wisdom" related to getting published. Maria Schneider is the author of the compilation. Take a deep breath, and here we go:

"Discipline is the difference between a wannabe writer and a published one. It's about sitting down. If I waited for the muse, I'd be having pedicures every week." Ayelet Waldman

Discipline? That's an interesting question. How do you organize your writing? Do you use a quota -- daily, every other day, weekly, or something else? Words, pages, hours in front of the computer? Or do you use some kind of deadline or milestone? Do you give yourself some kind of rewards? Or do you just try to beat yourself into doing it? How do you set up your discipline?

This quote seems to suggest all you need to do is sit down? I suspect there's a little bit more to it than that, although consistently returning to the writing has to be one of the key parts. Whether it's five minutes a day or five hours...

There's that muse thing again. Inspiration by the gods -- probably blowing in your nostrils or maybe in your ears?  I think I prefer serendipity and synchronicity and the magic of exposing yourself to plenty of opportunities and influences, and then letting the little grey cells connect things up. Anyway :-)

Pedicures? Having pedicures every week? Is that a punishment? I mean, I just don't quite understand that part of this quote.

So -- wild reflections. Please feel free to provide your own refractions. After all, a quote isn't all it's quoted up to be until we've all yanked on it. Or something like that.

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