[identity profile] mbarker.livejournal.com
original posting: Sun, 24 Apr 1994 18:35:01 JST

According to "Myths to Live By" (Joseph Campbell), one of the key mythical plots is that of the heroic journey. This consists, in outline, of:
  1. Separation - the venture from the world of the commonplace and everyday into a region of supernatural wonder
  2. Initiation - fabulous forces are encountered and a decisive victory is won
  3. Return - the hero comes back with the power to bestow boons on others
In psychological terms, he also lays this out as:
  1. Separation - the identification of oneself as a clown, ghost, witch, or other outsider
  2. Regression - the descent into infancy, animalistic, or vegetative consciousness
  3. Union - the expansion of the individual into a consciousness of all, an identity with all
  4. Foreshadowing - realization of a coming dangerous task, opposition, and illusive help
  5. Crisis - the crux, where the individual chooses, and the revelation that goes with that discovery
He suggests that the crises and revelations typically consist of four kinds:
  1. union with mothering - which puts us in touch with our own tenderness and love
  2. claiming fathering - with realization of our own strengths
  3. finding a world center - with realization of our own importance
  4. opening to light - with realization of ourself as god (sort of - I'm fudging on this one, because I'm not sure I understand his fourth category of crisis and revelation very well)
Anyway - today's exercise is:
  1. Pick a character
  2. Design/select/invent a "region of supernatural wonder"
  3. Pick a method of getting from ordinary life to the region...
4. Now write up that moment when your character wins the raffle, steps through a doorway in time, is picked up by a UFO, gets trapped into going to an art museum, or whatever... show us the intersection, the bewilderment, the fear of the unknown and the excitement of breaking out of the now into the forever!

5. (bonus) For those who feel excited, go ahead and finish the story - what happens to your character in that forgotten land outside civilization, on the 13th floor, behind the bigtop, in Mrs. Robinson's house, or wherever? And what happens when the poor sucker, changed now and forever, comes back to ordinary life and times?

Let the journeys begin - the odysseys of writers, unending, unafraid of cyclopean terrors, lotus-eating drugs, circean spells, and all the rest of the piggish fears of the hogpen...

oink!
[identity profile] mbarker.livejournal.com
original posting: Fri, 26 May 1995 12:05:02 EDT

Narrative, in case you've forgotten, "tells a story by presenting a sequence of events." Or, as advised now and then, begin at the beginning and go on until you reach the end...

So, with die in hand, let us begin!

Roll once. That's your quote (a theme by any other name would smell as philosophic?:-)
  1. A prosperous fool is a grievous burden
  2. Fine clothes may disguise, but foolish words will disclose a fool
  3. Weep for the dead, for he lacks the light; and weep for the fool, for he lacks intelligence; weep less bitterly for the dead, for he has attained rest; but the life of the fool is worse than death.
  4. Even a fool, when he holdeth his peace, is counted wise.
  5. There is no need to fasten a bell to a fool
  6. A wise man may be duped as well as a fool; but the fool publishes the triumph of the deceiver.
[fool quotes from "The International Thesaurus of Quotations" Rhoda Thomas Tripp]

And roll once more, selecting the narrative which you are going to write...
  1. Following a path to a goal
  2. Encounter with a famous person
  3. Travel (a trip of your very own!)
  4. Historical narrative
  5. A first (date, argument, violence, time away from home...)
  6. An encounter with a larger social group forcing one person to cooperate
[narrative tasks from "Patterns for College Writing" by Laurie G. Kirszner and Stephen R. Mandell]

Roll again!

Here is your fruit!

1. avocado 2. breadfruit 3. coconut
4. guava 5. kumquat 6. papaya

So, for example, perhaps you are going to write a narrative about an encounter with a famous person, illustrating the theme that "there is no need to hang a bell on a fool." Somewhere in the tale you will include the humble kumquat in one form or another...

[And in the battle of the keyboards, the E is well out in the middle finger lead, closely followed by T on the forefinger, but A is creeping up on the outside pinkie, and the space key just keeps on thumbing along...]

write soon!
[identity profile] mbarker.livejournal.com
Original Posting: Fri, 26 Jan 1996 10:21:05 EST

[another friday, another week gone to bits, and here we are again. let's see, class, what shall we contemplate? a romantic skeleton buried in the closet? let us get the rascal out of there and into our viscera, shall we?]

Let us consider the denouement. Since you may not have your dictionary handy, let me quote the Oxford American Dictionary..."1. the clearing up, at the end of a play or story, of the complications of plot. 2. the outcome of a tangled sequence of events."

Now, in the case of the classic romance, we are looking for one (or more) of our central characters to learn something about that pristine peculiarity of extravagant emotional involvement--love. Along the way, of course, it is quite conceivable that the character may stumble into the arms of another, may be swept off their feet by strange and suspiciously unmotivated gestures by various players, or even misled into the briarpatches of emotional dependence...

So, without further hesitation, let us offer a few choices. Pick a number from...oh, say one to six? You have your number? Proceed.
  1. Love does not cause suffering: what causes it is the sense of ownership, which is love's opposite. Saint-Exupery, "The Wisdom of the Sands" (1948), 49, tr. Stuart Gilbert.
  2. Life has taught us that love does not consist in gazing at each other but in looking outward together in the same direction. Saint-Exupery, "Wind, Sand, and Stars", (1939) 9.6, tr. Lewis Galantiere
  3. Love looks not with the eyes, but with the mind; And therefore is winged Cupid painted blind. Shakespeare, "A Midsummer Night's Dream" (1595096), 1.1.234
  4. Love sought is good, but given unsought is better. Shakespeare, "Twelfth Night (1599-1600), 3.1.168
  5. Let the dead have the immortality of fame, but the living the immortality of love. Rabindranath Tagore, Stray Birds, (1916), 279
  6. Love's gift cannot be given, it waits to be accepted. Rabindranath Tagore, Fireflies (1928)
Take that quote (from the International Thesaurus of Quotations, Rhoda Thomas Tripp) and think about it. Think of a character and situation where someone might need to learn the essence of your quote. Think about who might teach them, and how. Make a few notes about this and continue.

(start your engines!)

Now back up. Make a list of at least five mistakes, misinterpretations, or just plain lies that might mislead our character before they come to understand the essence of the quote. Think about characters who might benefit from leading our main character along the wrong paths, away from the truth, and pick at least two or three of these options. Sketch quickly what you are thinking about -- a line or two, maybe a paragraph about it is enough.

(and the starting flag is up, in the air!)

And back up once more. You now have a main character and the person who will teach them the final lesson, free them from the bondage of the villian, or what have you. You also have one or two characters who will try to get in the way, along with reasons for them to try to confuse the issue. All we need now is a beginning. We would like a situation where several of the characters can be introduced, along with some way of posing the question--will our character learn the important truth about love or not?

So spend a few moments considering where you'd like to start. If you want to, you may use the following...

She had just arrived alone at the party when the lights went out.

Introduce your characters and let the good times roll...

(and...
Go!)

Fill out your beginning; complicate the scenes that show our character being misled, confused, hoodwinked, and otherwise betrayed; and build gradually but relentlessly to the shocking finale when truth, justice, and romance poets triumph or fall in showing our character what love can be...in the denouement of our days.

[a bit worded, are we?]
[identity profile] mbarker.livejournal.com
Original Posting: Fri, 2 Feb 1996 10:40:29 EST

A. One method of tsiwting plots...

1. Take a story you like. Write down the plot in a very skeletal form. For example, you might simply write down the opening scene and question in one sentence, then each intermediate scene in one sentence, and summarize the climax in one sentence. Strip it to the bones.

2. Now consider alternative endings. Did the girl get the boy in the story? Maybe you want to consider letting the boy escape before the jaws of the trap slam shut--or maybe you want to consider a different dungeon for the kid to languish in? Anyway, think about other endings.

3. Then back up and adjust the intermediate steps. If the boy is going to get away in the end, maybe we need to see him struggling more beforehand, not simply laying back and letting the fangs sink in.

4. Now redo the piece. One suggestion is to combine two or more plots--perhaps the boy is being chased towards the girl, while she, in turn, is trying to overcome feelings of inadequacy due to growing up as the orphan of unknown parents from outer space...

Or, of course, you could rest.

B. One Starting Blockbuster...

And for those who like one sentence starters:

"Did you see that?" he said, and hit the gas.

[take this sentence, add thought, sprinkle lightly with keyboard presses, and see what grows...]

C. One Question?

With great thanks for noticing these little exercises...

If you have topics, exercises, questions, and so forth that you would appreciate me trying to turn into an exercise, please let me know. I appreciate the help!

and here come the words, around the bend and into the stretch...

(yipes, late again--write!)
[identity profile] mbarker.livejournal.com
original posting: Fri, 1 Mar 1996 11:31:08 EST

[blank it out early and then get down to some serious lack of characterization...it's FIEDAY AGAIN, PHOLKS! :-]

1. Start with someone (a character!) trying to do something (a goal!). If you like, pick a number (between one and six--a single die will do you).
  1. go on vacation
  2. go to a movie
  3. go shopping
  4. get to work
  5. go home
  6. have a party
2. Stop and think. Make a list of problems that might arise. Natural disasters, governmental intervention (love your local cop, fireperson, or other crisis stirrer), mechanical failures, power outages, neighbors who don't understand (being arrested for breaking into your own house is embarrassing!), family that seems bent on revenge--or at least on achieving their own goals, coworkers, the list goes on and on...

Make your list of at least five and preferably ten items that could get in the way. Pick some fun ones (my father-in-law used to tell the story of going to the movies the day of the Great Tokyo Earthquake...)

3. Now ponder how your character might overcome those petty roadblocks--and why! When the trashmaster gleefully eats the cake that has just taken four hours to bake and frost--does your character sink into a jellymold and quiver or decide to take out the kids' piggybanks and buy a leftover funeral cake? What's so important to your character about this silly job, anyway?

4. Rearrange the blocks and reactions. Start with some easy ones, then up the ante. Drop world war three interfering with the party (although several authors have used that...) and make the progression from an everyday event to serious life commitment a natural one.

5. Write it up! You can either start with "I was on my way to..." and slowly build to the fight of your life, complete with torn clothing and tight hard smiles of gritted teeth--or start with the torn clothing, then flashback to how simply and easily normal life turned into a nightmare on thursday the twelfth...right here on main street USA...in anyone's backyard...

Grow for it! A podperson in the garage? oh, my. Or just the ordinary annoyances of everyday life--a flat tire, the ATM decided to eat the bank card, the voicemail system seems to have the hiccups, and my boss--my boss has just decided to go wrestle wild bears in Canada? What else can go wrong, just trying to get through the day--or across the road?

[Oh, yes. The starter sentence crowd is muttering...how about this one?

"How could she..." he muttered, and washed his hands.

let the tension build, slowly, slowly...and WRITE!]
[identity profile] mbarker.livejournal.com
original posting: Fri, 3 May 1996 10:49:46 EDT

[and a one, and a two, and a three to six? Get your dice hot, `cause here we go, ready or not...:-]

A. Take a number! One to six!

Got it? Okay, see what you picked:
  1. a flower (roses, maybe?)
  2. a wine goblet
  3. a beautiful Japanese doll
  4. a coffee table book
  5. a fine silk scarf
  6. a porcelain jewelry case
B. Now another number? One to six, of course.
  1. dirty underwear (T.J.'s panties?)
  2. a dead rat
  3. a very ripe fish head
  4. a pig's foot
  5. used tissues (someone has a cold...)
  6. a well-used toothbrush
C. Last, but not least, another number? One to six:
  1. a gift wrapped box
  2. a paper grocery bag
  3. a violin case
  4. a pillow case
  5. a CD carrying case
  6. a black leather purse
Got your three items? Put the first two objects in the last one. So now your pillow case has a wine goblet and a pig's foot in it, and we're ready to begin.

Pick a character or two, put them in a scene with the little wonder set of three objects you've just put together, and ponder. In the course of this scene, one character will find and open the container, getting out the good and the not so fine contents.

Your assignment, should you choose to try it, is to make us feel the emotional responses of the characters. I kind of like having the people respond in a way which surprises the reader, then explaining, but it's up to you. You might not feel right having your romantic lead laugh heartily at the single rose, then plunge into tears when the panties off T.J.'s bum come to life in our hands...

So, that's it. Start with a little sleight of mind playing with the three objects and a character, and see where your fingers lead you.

[What? You began AND ended in T.J.'s drawers? Well, I hope you washed well afterword, you never know where that furniture has been...]

Incidentally, you may put other objects in the container as desired. After all, it's your story!

Single Sentence Start?

"I never thought she would give it to you," he said.

[tickle, tickle, giggle, I hear a neuron snapping, I hear a synapse popping, is that the sound of a brain frying? Out of the pan and into the frying fingers, here come words, punctuation, and flickering flame of a story!]
[identity profile] mbarker.livejournal.com
Original Posting: Mon, 23 Sep 1996 00:03:22 EDT

[for those who may not know it, we are getting ready to have a little contest concerning All Hallowed's Eve (sometimes known as Halloween). Submissions go to our own dear defrosted queen of the north western territories - in the time from Oct. 1 to Oct. 15? Something like that...and October is just around the coroner!] (NOTE: The contest is long over)

In horror of the situation, let us consider some things that might make you fearful. Scared? A deep-down, bone shaking, quivering puddle of pusillanimous timidity? Just as examples:

fear in a dentist's office...the sound of whirring, punctuated with clashes of whining, framed in aching silence touched with liquid gushes. the medicinal odors, tainted with the stink of burning bone and decay. the faint twinge of abdominal muscles tightening in anticipation. the screaming--expected, awaited as a release from the tension, and yet never allowed, never heard, swallowed in sputtering silence.

or perhaps your metier is a wall of blooms--lovely golden explosions of petals, a joyful collar of lavender pink surrounding a black velvet button, long green stems and tattered leaflets--and the small black spider lurking deep inside, red hourglass marking the last grains of the sands of time. Or does the flitting bobbing drone of the happy bee conceal the sting of finality?

So, pick a number from one to six.
  1. Insects (pick one, pick one...)
  2. Snakes/Reptiles/fish (you get to select one that you shiver with)
  3. Illness (yes, you decide whether it will be a simple burst appendix or the more exotic strain of something from afar...Andromeda?)
  4. Disability (smashed, cut, gouged, a small nick in a nerve...)
  5. Rodents and other chitters in the night...
  6. Plants (from the little greenhouse of horrors? or your own backyard? you plant the seed, water it, and reap the thorny cold embrace...)
Play with it. What about that would be frightening to you? Now, can you take a character or two and put them in a situation where they are going to put their hand into the dark crevice where it lurks?

Let me give away a plot.
  1. The protagonist is introduced, with a little bit of foreshadowing that this is a person who has some problems. Perhaps they duck away from the sound of a car backfiring? Or maybe they have some trouble pulling the drapes in their room to hide the hideous green outside?
  2. There is...a kitten? a puppy? a child? someone weak and in need of help...that forces our protagonist up against the thing they fear.
  3. amid flashbacks, carefully sketching in the breaking of the protagonist, the horror of that time that can never be forgotten -- and never remembered in full! -- the protagonist struggles and twists, trying to help, but...
  4. take your time. make us feel the agony of the protagonist, looking at the little girl about to drown and fearing to tread where memory tells them evil lurks...tighten the tension, drive home the drip of sweat trickling cold down the back, make us hang our head in shame as the hot tears and fear paralyze us...
  5. And the triumphant end! The cathartic release of doing it, of snapping the bonds of the past and saving the day!
Quick Start?
"Leave the bloodsuckers behind us," she said, and kicked his kneecap, hard, leaving him lying on the ground.
or maybe...
Any day that starts with dead men kicking in your front door isn't going to be a good one.
Write two three four...
[identity profile] mbarker.livejournal.com
original posting: Fri, 11 Oct 1996 23:30:20 EDT

"To sleep: perchance to dream: ay, there's the rub;
For in that sleep of death what dreams may come
When we have shuffled off this mortal coil,
Must give us pause...who would fardels bear,
To grunt and sweat under a weary life,
But that the dread of something after death,
The undiscover'd country from whose bourn
No traveler returns..."

Hamlet, III, i, 56, Shakespeare
From Bartlett's Familiar Quotations, 16th Edition.

fardels? oh, well, we could look it up, but such burdens and loads are not worthy of our harried times, eh?

[For those who may be wondering--this is a simple exercise in the art of tall tale construction, sometimes known as writing. For our purposes today, we'll be picking a few bits and pieces by selecting a number from one to six (you may use dice if you like). You may use or abuse the exercise as you like, the instructor in the course isn't terribly formal about it...]

Let's see. Try taking one from the following:
  1. There and back again. ...in which someone from our world ventures, falls, or is abducted into another more magical world.
  2. Beyond the fields we know. ...those works which take place entirely in magic worlds, with no concrete links to our own time and place.
  3. Unicorns in the garden. ...those tales in which magical and fantastic events occur in our mundane world.
  4. That Old Black Magic. stories in which the everyday is menaced by the supernatural to inspire fright and horror are a class by themselves; alas, the unknown is still terrifying to most of humanity.
  5. Bambi's Children. ...stories in which animals think, speak, and act with human intelligence...
  6. Once and Future Kings, Queens, and Heroes. stories that have been handed down from time immemorial, the great legends of many cultures, which have been used by contemporary authors to provide new insights into the ancient myths or into our own time.
[categories from A Reader's Guide to Fantasy, by Baird Searles, Beth Meacham, and Michael Franklin, ISBN 0-380-80333-x]

Mix well with...
  1. Health - fitness, ailments, liver, bile, or physical infirmity?
  2. Fate - work, career, plans and goals?
  3. Success - prestige, distinction, a name?
  4. Life - ambition, illness, emigration, where does this life wander?
  5. Head - concentration, self-control, independent, reckless, mindful?
  6. Heart - the emotions, the feelings, sympathy, jealousy, happiness?
[palmistry lines borrowed from The Book of Fortune Telling by Agnes M.
Miall, ISBN 0-517-64730-3]

Season with a dash of fairy dust, blinking in the eyelids:
  1. Ghosts
  2. A talking non-human entity (animal, mineral, veggie at your discretion)
  3. A moving part of a dead body (which one? you decide!)
  4. Energy (flashes, mere shocks, or whatever your little spirit moves...)
  5. Parasites, small insects, or even your local viral infection...okay, a mold or two will do if you really prefer fungi
  6. those amazing marching machines, ticking their way into your embrace...with a scalpel?
So - one very sketchy category of story, one line of interest, and a dash of ugliness. Stir well, and think about where your protagonist would like to go (the back seat of a chevy? why?) and what your evil genius (the monster, mashed?) wants (a quiet coffin of its very own? with a view of the swamp? simply heart rending, eh, wot?).

Then write that tale of the darkness, enchant the evil spirits, and send it in to the contest! Only a few hours remain before sharp edge of time cuts across the deadline, so hurry, hurry, hurry, scrape your very own beast out of the dusty soul of the cemetary and let it go...

[this was an exercise as part of a contest, thus the deadline - but you can set your own!]

Fast Start?

From the shadows, bent, fetid, tumultuous and lonely, squealing and whistling now and then with exhilaration, it watched.

[You may use this sentence to start your work if you like.]

What dreams may come...

[was that a shiver running down your spine...or a ghastly finger from beyond?]
[identity profile] mbarker.livejournal.com
Original posting: Fri, 6 Dec 1996 09:15:42 -0500

I'm indulging myself a little with some light fantasy... and here is something I stumbled over in it...

from "Bardic Voices" by Mercedes Lackey- "...something about elves...Try something--where a ruler makes a bargain with an elf, then breaks it. Make the retribution something original. No thunder and lightning, being turned into toad, or dragged off to hell. None of that nonsense; it's trite."

[you know, that almost sounds like an exercise for a writer.]

and if you feel up to it, here is a title that might help:
The Ghost That Drank Colors
let's see. a bit of a plot idea, a possible title...

oh, someone wants the first line? how about:
Where the wind turns off the road and wanders lost in ancient oak trees, elves and other eldritch beings are said to find their sport.
So, there you have it. A bit of plot, a taste of a title, and a line to start the dance. Now let the little neurons do their thing, dream and wince and make the keys bounce.

Quite write!

be reading you soon
[identity profile] mbarker.livejournal.com
Original Posting: Tue, 15 Apr 1997 08:15:22 EDT

On an episode of Xena, Warrior Princess (hopefully I have the title correct) which I saw recently, there was an interesting little bit of business.

Essentially, the story extended the mythological story of Pandora by the simple device of having the box require daily resetting of the lock. In case you've forgotten, Pandora caught the hope of mankind in the box, so her granddaughter was forced to constantly carry the box around and every day do a little work to make sure that hope wasn't lost.

What a beautiful little extension or addition to the myth! The notion that every day we have to do some work to make sure that hope doesn't escape or get lost, turned into a concrete part of the tale through adding a little detail to the box (a time lock that requires regular attention--and we'll ignore the anachronism, if you please).

And that's the challenge. Take a mythological tale, then extend it a bit. Your choice as to whether the story (poem, essay, etc.) which reveals the extension is contemporary, passe, or even quite futuristic.

If you don't remember a myth, let me see...pick a number from one to six, please?

1. Latona and the Rustics
Wherein Latona, bearing twin dieties, begged a drink of water at "this pond of clear water, where the country people were at work gathering willows and osiers."..."but these clowns persisted in their rudeness; they even added jeers and threats of violence if she did not leave the place." and sure enough..."their backs are green, their disproportioned bellies white, and in short they are now frogs and dwell in the slimy pool."

2. Minerva and Arachne
Wherein Arachne "filled her canvas with similar subjects, wonderfully well done, but strongly marking her presumption and impiety." ... "[Arachne] could not endure [her guilt and shame] and went and hanged herself. Minerva pitied her as she saw her suspended by a rope." and so Minerva transformed her into a spider.

3. The Tale of Arion, the Poet
Who set sail for Sicily to compete, was thrown overboard by the sailors (who wanted to steal his wealth) but was allowed to sing one last time before jumping. The dolphins, wooed by the beauty of his song, saved him and set him ashore. "He journeyed on, harp in hand, singing as he went, full of love and happiness, forgetting his losses and mindful only of what remained, his friend and his lyre." And when Periander (King of Corinth) confronted the sailors..."He lives, the master of the lay! Kind Heaven protects the poet's life. As for you, I invoke not the spirit of vengeance; Arion wishes not your blood. Ye slaves of avarice, begone! Seek some barbarous land, and never may aught beautiful delight your souls."

[stories taken from Bulfinch's Mythology, Thomas Bulfinch, Airmont Publishing Company]

4. Holle, Holda, Hoide. "The Frau Holle of German folklore was the German lunar goddess of witches and sabbath. In summer she was to be surprised bathing in forest streams, while in winter she shook down the snowflakes from the trees."

5. Adapa "A sage of Eridu...while fishing, the south wind capsized his boat, and in his fury he broke the wings of the wind, which ceased to blow. Anu summoned him to appear for punishment. ... Anu offered him the bread and water of life but he refused, thus losing forever immortality for men."

6. Aiwel "founder of the hereditary priesthood known as the Spear Masters by the Dinka people of the upper Nile. Aiwel's mother conceived him by allowing the waters of the river to enter her after her own husband died. From early childhood Aiwel possessed the ability of a Spear Master to make his word come true, no matter what the consequences."

Other sources of mythology? There's Joseph Campbell, for example.

Feel free to use other myths or tales, but remember--extend the basic premise. Stretch it into a metaphor that teaches us, that reaches us.

And write!
[identity profile] mbarker.livejournal.com
A bit of a review and some exercises based on

The Writer's Journey: Mythic Structure for Storytellers and Screenwriters by Christopher Vogler

ISBN 0-941188-13-2

Enjoy!

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