TECH: It's Okay to Play (moldy oldie!)
May. 22nd, 2014 10:27 pm![[identity profile]](https://www.dreamwidth.org/img/silk/identity/openid.png)
Original Posting March 28, 2014
Writer's Digest, July 2001, on pages 23, 24, and 25, had an article by Mari Messer with the title "It's OK to Play." Under that there's three sentences in red. "Quit worrying about exactly what you're going to get out of a creative exercise. Take it easy and enjoy yourself. Then, when you're ready, check out our nine ways to rev up your creative juices." Let's take a look at the article, and then the sidebar with nine different exercises!
Mari starts with a short reminiscence about a workshop on drawing mandalas. The teacher urged the members to be playful, to be relaxed, to enter into their drawing. One member of the workshop had a hard time because "she keeps thinking she should be doing something more productive." The teacher responded, "It is important to have something to do that has no purpose."
Mari says she has encouraged students in her classes to have a practice without purpose. At one class, someone asked what would be the purpose of doing that! And then said, "Oh, I get it. The purpose is to have no purpose. You want us to remember how to play?"
Play. Not competitiveness, not passive watch the boob tube, but play encouraging creativity. "In my experience, having a practice without purpose helps you drop down into the intuitive mind were creative insight occurs."
Mari has several metaphors for why play is a good thing to do. "Play is a ballet dancer working out at the bar before the big performance... Play is a warm-up, a way of centering.... Play is the crunched paper and the kindling for your creative fire."
Imagine...
So when you play, you don't need to worry about what other people think, how you compare, or whether what you do is good enough.
"Practice without purpose allows you to discover things you couldn't discover in any other way. Creativity can't be forced."
Mari recommends these five criteria for your practice -- of play!
Imagine that.
Writer's Digest, July 2001, on pages 23, 24, and 25, had an article by Mari Messer with the title "It's OK to Play." Under that there's three sentences in red. "Quit worrying about exactly what you're going to get out of a creative exercise. Take it easy and enjoy yourself. Then, when you're ready, check out our nine ways to rev up your creative juices." Let's take a look at the article, and then the sidebar with nine different exercises!
Mari starts with a short reminiscence about a workshop on drawing mandalas. The teacher urged the members to be playful, to be relaxed, to enter into their drawing. One member of the workshop had a hard time because "she keeps thinking she should be doing something more productive." The teacher responded, "It is important to have something to do that has no purpose."
Mari says she has encouraged students in her classes to have a practice without purpose. At one class, someone asked what would be the purpose of doing that! And then said, "Oh, I get it. The purpose is to have no purpose. You want us to remember how to play?"
Play. Not competitiveness, not passive watch the boob tube, but play encouraging creativity. "In my experience, having a practice without purpose helps you drop down into the intuitive mind were creative insight occurs."
Mari has several metaphors for why play is a good thing to do. "Play is a ballet dancer working out at the bar before the big performance... Play is a warm-up, a way of centering.... Play is the crunched paper and the kindling for your creative fire."
Imagine...
- Toying with an idea or thing, seeing it from many angles
- doing something just for the fun of it without worrying about practicality or usefulness
- approaching a project with the innocence of a child and the dedication of an adult
- alternating between logic and creativity, appreciating and generating humor, exercising imagination
So when you play, you don't need to worry about what other people think, how you compare, or whether what you do is good enough.
"Practice without purpose allows you to discover things you couldn't discover in any other way. Creativity can't be forced."
Mari recommends these five criteria for your practice -- of play!
- Be alone.
- Be regular.
- Being without purpose. "Let's see what happens..."
- Be intense.
- Be spontaneous. "Telling someone to be spontaneous is a lot like yelling at that person to relax. Trying to be spontaneous defeats the purpose. Think instead of allowing yourself to take risks, make mistakes, play and have fun."
- Keep a notebook in which you write daily for at least a half-hour about anything that crosses your mind. (Free writing)
- Buy an inexpensive sketchbook, colored markers, and a compass to draw circles. Start in the center of a small sized circle by drawing a simple symbol such as a star, flower, or butterfly. Keep expanding the drawing outward into larger and larger rings by inventing other forms to fit the space. To add drama, experiment with pastel gel roller pens on dark paper.
- Play recorded music and invent a dance or do motions that suit your mood and the music. Write or draw the dance.
- Assemble a box of interesting objects. Keep adding to your collection. Write for a half hour each day about one of them.
- Sing out loud when you're alone in your car. Turn on your radio if that helps. Make up words as you go along.
- Turn an ordinary activity -- swimming, walking, exercising on a rowing machine or stationary bike -- into a practice without purpose. Do it for no reason. Forget about muscle building, weight loss and fitness. Just swim, walk, or row.
- Play with clay, but don't try to make something with it. Experiment to discover the qualities and limitations of the clay itself. Squeeze it, slice it and poke holes in it with your fingers. Have a conversation with the clay. Write about what you have learned.
- Open your thesaurus at random and point to a word on the page. Write a short poem inspired by the word. Repeat this process once a week; if you like, substitute the Yellow Pages of the phone book, a clothing or novelty catalog, or an encyclopedia volume.
- Put together a box of creative media: paints, crayons, paper, scissors, glue, etc. Spend an hour a week experimenting with these materials.
Imagine that.