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Headaches and meals and sleep, oh my!
Sometimes it can be interesting to include some of the mundane parts of life. Eating, sleeping, work, haircuts, clothes, toothaches, umbrellas in the rain (who can forget Dancing in the Rain?), and so forth. They may not be quite as exciting as saving the world, but every character probably has to deal with some of them sometimes. And it offers yet another opportunity for character interaction, a dash of characterization, and a few more words when you're trying to get that nanowrimo count pushed up, up, up and away. After all, even heroes and villains have to eat breakfast. And when you are racing across country, finding a restroom, getting a shave and a shower somewhere, and those other incidentals can be tougher than usual. Having your lawyer drop into a truck stop might be just the confrontation to let us know that he really does have the stuff we need.
You can take a look at Maslow's hierarchy of needs (psst? Try http://en.wikipedia.org/wiki/Maslow's_hierarchy_of_needs ) if you want a quick reminder of various possible pulls on your character.
Start with the physiological -- breathing, eating, drinking, sex, sleep, excretion (yo! Give those kids a bathroom break, okay?), and shelter (warmth, dryness, you know :-) Keep the body in shape. That probably includes health needs -- toothaches, ear aches, and all the other bruises and scrapes of the world?
Then think about safety needs. People like to feel safety -- predictable, orderly world. Protection from crime, financial security, health (oh, there are the ear aches), some kind of security against accidents, illness, and other problems. Security of body, employment, resources, morality, family, health, property? Your choice -- you can have the character worrying about this stuff and taking steps to protect themselves, or you can show problems and breakdowns, and then have your character dealing with those.
Next we've got love and belonging. Friendship, family, sexual intimacy. Social belonging. Or, you can have loneliness and social anxiety. Lots of possibilities for mixing up your characters here, and for conflicts between your character trying to deal with that big plot problem and other characters trying to get time and attention for friendship. You skipped the poker game with your friends, just because you had a werewolf infestation? What kind of a fair weather friend are you?
In the fourth level is esteem. Self-esteem, confidence, achievement, respect and trust -- how do your characters get recognition, gain a sense of contribution, build their own sense of acceptance and value? Are the external trappings of fame, respect, and glory reflected by internal self-image?
Finally, we get to the growth, aesthetic, and self-actualization drives. How about morality, creativity, spontaneity, problem solving, critical thinking, and other drives like that? Reading, study, and so forth? Does your banker have a secret ambition as a painter?
But the keynote is to think about what your characters need in your plot, your setting, and your scenes. And remember that stopping to eat, sleep, change clothes, and take care of the other practical needs can provide you with small character sketches that can be useful for pacing as well as to add a taste of reality to your story. We all know that the gun needs to run out of bullets and be reloaded -- characters do the same thing. Fill them up with food, give them rest stops, and your reader will believe it more. And you can always spend a few more words talking about what kind of food they found in the only 24-hour restaurant open in the small town off the interstate. Or just what kind of room the Double-6 motel had -- magic fingers?
And don't forget to let your character brush his teeth. It's a great time for realizations :-)
tink
(600 words, more or less)
Sometimes it can be interesting to include some of the mundane parts of life. Eating, sleeping, work, haircuts, clothes, toothaches, umbrellas in the rain (who can forget Dancing in the Rain?), and so forth. They may not be quite as exciting as saving the world, but every character probably has to deal with some of them sometimes. And it offers yet another opportunity for character interaction, a dash of characterization, and a few more words when you're trying to get that nanowrimo count pushed up, up, up and away. After all, even heroes and villains have to eat breakfast. And when you are racing across country, finding a restroom, getting a shave and a shower somewhere, and those other incidentals can be tougher than usual. Having your lawyer drop into a truck stop might be just the confrontation to let us know that he really does have the stuff we need.
You can take a look at Maslow's hierarchy of needs (psst? Try http://en.wikipedia.org/wiki/Maslow's_hierarchy_of_needs ) if you want a quick reminder of various possible pulls on your character.
Start with the physiological -- breathing, eating, drinking, sex, sleep, excretion (yo! Give those kids a bathroom break, okay?), and shelter (warmth, dryness, you know :-) Keep the body in shape. That probably includes health needs -- toothaches, ear aches, and all the other bruises and scrapes of the world?
Then think about safety needs. People like to feel safety -- predictable, orderly world. Protection from crime, financial security, health (oh, there are the ear aches), some kind of security against accidents, illness, and other problems. Security of body, employment, resources, morality, family, health, property? Your choice -- you can have the character worrying about this stuff and taking steps to protect themselves, or you can show problems and breakdowns, and then have your character dealing with those.
Next we've got love and belonging. Friendship, family, sexual intimacy. Social belonging. Or, you can have loneliness and social anxiety. Lots of possibilities for mixing up your characters here, and for conflicts between your character trying to deal with that big plot problem and other characters trying to get time and attention for friendship. You skipped the poker game with your friends, just because you had a werewolf infestation? What kind of a fair weather friend are you?
In the fourth level is esteem. Self-esteem, confidence, achievement, respect and trust -- how do your characters get recognition, gain a sense of contribution, build their own sense of acceptance and value? Are the external trappings of fame, respect, and glory reflected by internal self-image?
Finally, we get to the growth, aesthetic, and self-actualization drives. How about morality, creativity, spontaneity, problem solving, critical thinking, and other drives like that? Reading, study, and so forth? Does your banker have a secret ambition as a painter?
But the keynote is to think about what your characters need in your plot, your setting, and your scenes. And remember that stopping to eat, sleep, change clothes, and take care of the other practical needs can provide you with small character sketches that can be useful for pacing as well as to add a taste of reality to your story. We all know that the gun needs to run out of bullets and be reloaded -- characters do the same thing. Fill them up with food, give them rest stops, and your reader will believe it more. And you can always spend a few more words talking about what kind of food they found in the only 24-hour restaurant open in the small town off the interstate. Or just what kind of room the Double-6 motel had -- magic fingers?
And don't forget to let your character brush his teeth. It's a great time for realizations :-)
tink
(600 words, more or less)