TECH: Is it Nov. 10 already?
Feb. 1st, 2017 02:26 pmOriginal Posting Nov. 11, 2016
Nanowrimo! Here we go! Let's see. 1,667 per day means about 16,667 knocked out? Or if you set your sights on 2,000 per day, about 20,000 words piled up? Somewhere around a third of the way, right? Or higher? YEAH!
Keep those words rolling! Just consider, five senses -- what do they see? What do they hear? What do they smell? What do they taste? What do they... feel? Did I miss something? Oh, your character has supersenses? Cool!
And characters! Major, minor, even walk-on bit parts. As the actors like to say, "There's no such thing as a small part." So make sure that even the waiter and the bus driver get a little attention, okay?
Don't forget the settings! Floating around in the fog exchanging great dialogue may work for angels, but you want your characters to be down to earth, gritty real folks, good guys and bad guys, wrestling hard with each other and with their consciences, so... put them in a coffee house, put them in the OK Corral, put them on a mountainside, put them on a beach, put them on ISS, just make it a real place that is clinking and purring around them.
Last, but not least, make that plot roar! As one of the old-time writers said, "If it's getting boring, have a guy with a gun walk in." Throw some obstacles and unexpected encounters in there!
Mostly, keep churning out the words. One nano, two nano, three nano, more!
One third of the way in, and that means? Yes, we have two thirds to go. So go, go, go!
Oh, now you're going to put your characters into a flashback to the go-go era? Well, okay. White boots, mini-skirts, what the heck did the guys wear? Bellbottoms? Do the monkey!
Keep writing!
tink
Nanowrimo! Here we go! Let's see. 1,667 per day means about 16,667 knocked out? Or if you set your sights on 2,000 per day, about 20,000 words piled up? Somewhere around a third of the way, right? Or higher? YEAH!
Keep those words rolling! Just consider, five senses -- what do they see? What do they hear? What do they smell? What do they taste? What do they... feel? Did I miss something? Oh, your character has supersenses? Cool!
And characters! Major, minor, even walk-on bit parts. As the actors like to say, "There's no such thing as a small part." So make sure that even the waiter and the bus driver get a little attention, okay?
Don't forget the settings! Floating around in the fog exchanging great dialogue may work for angels, but you want your characters to be down to earth, gritty real folks, good guys and bad guys, wrestling hard with each other and with their consciences, so... put them in a coffee house, put them in the OK Corral, put them on a mountainside, put them on a beach, put them on ISS, just make it a real place that is clinking and purring around them.
Last, but not least, make that plot roar! As one of the old-time writers said, "If it's getting boring, have a guy with a gun walk in." Throw some obstacles and unexpected encounters in there!
Mostly, keep churning out the words. One nano, two nano, three nano, more!
One third of the way in, and that means? Yes, we have two thirds to go. So go, go, go!
Oh, now you're going to put your characters into a flashback to the go-go era? Well, okay. White boots, mini-skirts, what the heck did the guys wear? Bellbottoms? Do the monkey!
Keep writing!
tink