[identity profile] mbarker.livejournal.com
Original posting 4 August 2009

So how does Jim Butcher at http://jimbutcher.livejournal.com/ suggest that you put together all the bits and pieces? I think of his approach as the top down version. Here's what he lays out:

Page 1 has the basics. Three key parts. What is the story question? The protagonist -- in particular, the tags and traits that identify this person and their introduction. The antagonist, again with tags and traits and introduction. That's it. What is this story about, and who are the two key characters? Pretty simple, right?

Page 2 is where Jim Butcher lays out the story arc or plot. He apparently starts by actually drawing an arc. On the left side, he writes a brief phrase about the opening scene. On the right side, he writes a brief phrase describing the climax. On the top of the arc, he writes down the big middle -- an event or scene that starts the march to the climax -- what knocks down the first domino? In between those, you can mark in any scenes that you want or know that you are going to do. You may want to add phrases that describe scenes connecting it all, getting characters from one point to the next point.

This reminds me of the stepping stone approach, with the opening scene at the top of the page, the climax at the bottom, and other scenes in between. His arc provides a little more organization.

Page 3 on, Jim Butcher does subplots. He uses the same kind of story arc for each and every subplot, defining where they begin, where they end, and what event leads to the resolution.

Character profiles. He does short profiles for every significant character.

Next, he takes each of the scenes from the various arcs and outlines the scenes and sequels -- what is the action in the scenes and what is the reaction from the characters? For every mark and every phrase on each of the arcs, he outlines the scene and the sequel.

He does a rough sketch of the climax.

That's Jim Butcher's skeleton. Admittedly, he seems to mostly be doing novels, often in series, but he says he does this sort of skeleton even for a short story. He lays out all of this before he starts to write.

Clearly Jim Butcher is a plotter, laying out the outline in some detail before he starts writing. There are also pantsers or discovery writers who prefer to do their thinking by writing. I'm not sure that either way is automatically best, but it is worthwhile to explore what works for you. And reflect on it from time to time, deciding whether you need to add something or perhaps drop some pieces of your personal process.

Anyway, we have a contest. A quest, a quest.
Write!
[identity profile] mbarker.livejournal.com
Original posting 3 August 2009

I think there are clearly still some pieces missing in Jim Butcher's postings about writing at http://jimbutcher.livejournal.com/ but the next big piece he describes is the climax. This is where you answer the story question. You've tied the tension up, established the stakes, got the reader sympathizing with the protagonist -- now you've got to finish it off. Butcher suggests thinking about those lines of dominoes -- the beginning of your story dumps dominoes all over the place, the middle sets them up in a line, and the climax... that's where they all get knocked down again, click click click crash!

He also lists the following points about a climax:
  • isolation. Fairly often the protagonist stands alone at this point.
  • confrontation. The protagonist is facing the antagonist.
  • dark moment. This is often where the confrontation and conflicts have failed, so it looks bad for the protagonist. He's on the ropes, or even down on the canvas.
  • choice. The protagonist chooses at this point and it's hard. Giving up is easy. Getting up and facing that guy that has already beat him twice...
  • dramatic reversal. You don't have to do this. However, in many cases the nature of the story or something about the protagonist's character causes an unexpected change. Make sure this has been foreshadowed.
  • resolution. The climax usually causes a return to balance, to normal life. There are changes, but this is the "and they lived happily ever after..." point. There's often a demonstration, something that shows that the protagonist has won and is going on.
OK. So in our quest, the protagonist has been looking for the Maltese Falcon, and is running into trouble. The bad guys look like they're going to get there first, they're going to win the auction, or whatever. And then...

This is where the magical or supernatural element gets to help. The protagonist pulls the card out of his wallet and calls the FBI, who drag the bad guys away... or whatever. Something happens, and the protagonist wins.

Remember, we're writing a quest story. First ten stories or the end of August marks the end of the contest. So get those words down. Only... four weeks to go? 28 days more or less depending on time zones and whatnot.

tink

The Contest!

In a Nutshell: Write a Quest Story. Submit it to the list. YEAH!

At lengthy...

1. Write a story. Here is the topic:

From What If? By Anne Bernays and Pamela Painter?

Write a linear story, in which a strong main character is on a quest for something important and specific (e.g., a shelter for the baby, medicine for a sick mother, or the key to the storehouse where a tyrant has locked away all the grain from a starving populace). The object is a given -- don't explain its importance. The main character starts acting immediately. She then meets a (specific) obstacle; finally she triumphs over the obstacle by means of a magic or supernatural element that comes from the outside (like Dorothy's red shoes in the Wizard of Oz). You may introduce minor characters but the narrative should never abandon your main character. This story should be told through action and dialogue.

In Checklist Format:
1. main character is on a quest for something important and specific
2. Start with action
3. Have them meet at least one specific obstacle
4. Have them triumph over the obstacle by means of a magic or supernatural element that comes from outside
5. Focus on the main character
6. Action and dialogue

When? Write NOW. But the quota is -- first ten stories posted makes a contest! Or the end of August (when we will start preparing for the big Halloween Contest, right?)

How long? How many? As long as you need, and as many as...

Crits? Yes, please critique/comment on the stories.

And yes, when we have a pile of stories and crits, we shall vote and pick winners!

So, get on your keyboards, pencils, or other writing implements, and write!

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